qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 14, D:1) a scroll of fear 2 scrolls of magic mapping a +0 scale mail (8, 14, D:1) a +0 short sword (16, 31, D:1) a +0 ring mail (25, 39, D:1) a +0 club (29, 5, D:1) 5 stones (38, 27, D:1) a +0 spear (40, 36, D:1) 4 stones (41, 15, D:1) a +0 leather armour (44, 1, D:1) a +0 spear (49, 5, D:1) a +0 ring mail (51, 6, D:1) a +0 spear (51, 51, D:1) a +0 dagger (57, 34, D:1) a +0 ring mail Level 2 of the Dungeon (11, 3, D:2) a +0 spear (16, 13, D:2) a book of Displacement (17, 18, D:2) a +0 short sword (18, 6, D:2) a +0 spear (37, 3, D:2) a +0 ring mail (44, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -8, D:3) 10 gold pieces (3, -6, D:3) a +0 robe (6, 0, D:3) a +0 hand axe (8, -26, D:3) a +0 quarterstaff (8, -19, D:3) a scroll of fear (9, 0, D:3) a +0 quarterstaff (13, -29, D:3) 5 stones (13, -20, D:3) a +0 hand axe (25, -26, D:3) a +0 chain mail (26, 1, D:3) a +0 club (27, 5, D:3) a +0 club (30, 12, D:3) a +0 dagger (34, 16, D:3) a +0 club a +0 sling 5 stones (46, -1, D:3) a +0 robe (49, -29, D:3) a scroll of butterflies Level 4 of the Dungeon [Shop] Iddanas's Elemental Accessories a tin of tremorstones (2/2) (560 gold) a staff of air (350 gold) Sif Muna's Papyrus of Calefaction (364 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Starburst Conjuration/Fire 6 3 stones (4 gold) (0, 0, D:4) a +0 mace (2, 15, D:4) a +0 hand axe (5, -42, D:4) 5 stones (9, -31, D:4) a +0 dagger (9, 18, D:4) 5 stones (12, 5, D:4) a +0 hand axe a +0 dagger (12, 9, D:4) a +0 ring mail (14, -28, D:4) a scroll of noise (16, -30, D:4) a +0 dagger (18, -29, D:4) a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 spear a +0 animal skin (18, -15, D:4) a +2 dagger of freezing a +0 leather armour (18, -8, D:4) a +0 dagger (18, -7, D:4) a +0 whip (18, 9, D:4) a +2 robe (unseen) (18, 14, D:4) a scroll of amnesia (19, 9, D:4) a +0 flail (19, 14, D:4) the +5 triple sword of Prudence {flame, rF- Int+9 Dex+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+9). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. (unseen) (20, 5, D:4) the +8 spear of Doom {drain, Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). (22, -6, D:4) a +0 dagger (22, 7, D:4) a +0 club 7 poisoned darts (22, 17, D:4) a +0 short sword 4 stones (23, -6, D:4) a potion of ambrosia (23, 5, D:4) a +0 short sword (23, 10, D:4) an amulet of magic regeneration (25, 5, D:4) a +0 hand axe a +0 chain mail (30, -10, D:4) a wand of roots (6) (33, -35, D:4) a +0 dagger (40, -13, D:4) a +0 halberd a +0 chain mail (45, 0, D:4) a +0 whip 3 poisoned darts (56, 15, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -29, D:5) a potion of degeneration (5, -21, D:5) an iguana corpse (12, -18, D:5) a +0 giant club (12, 2, D:5) a necrophage corpse (skeletalised by now) (14, -23, D:5) a +0 leather armour (18, 0, D:5) a +0 sling (21, -1, D:5) a scroll of immolation (40, 9, D:5) Great Wizards, Vol. VII (46, -22, D:5) a book of Callings (54, -16, D:5) 2 stones (57, 13, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (2, -11, D:6) a +0 shortbow a centaur corpse (2, -10, D:6) 10 gold pieces (2, -9, D:6) a +0 flail (3, -12, D:6) a +0 cloak (3, -11, D:6) a +0 dagger a +0 robe (3, -8, D:6) a scroll of magic mapping (4, -11, D:6) a +0 hand axe an orc corpse (10, -9, D:6) 2 scrolls of brand weapon