qw Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, -4, D:1) 3 stones (1, 26, D:1) 4 stones (8, 14, D:1) a +0 robe (9, 27, D:1) a +0 club (12, -6, D:1) a stone (18, 2, D:1) 3 stones (20, 31, D:1) a +0 leather armour (22, -3, D:1) a +0 whip a stone (22, 11, D:1) a +0 club (24, 28, D:1) a +0 whip (35, 16, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Gaqaub Esyle's Armour Shop a +0 ring mail (44 gold) a +0 robe (7 gold) a scarf of resistance (352 gold) a +1 cloak (126 gold) the +0 leather armour of Marich {Harm Drain +Inv Dex+5} (229 gold) Dex: It affects your dexterity (+5). +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +3 scale mail of cold resistance (286 gold) a +1 scale mail of positive energy (143 gold) a +3 plate armour of cold resistance (495 gold) the +0 scale mail of Indomitability {Regen+ Str+2 SInv} (213 gold) Str: It affects your strength (+2). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (0, 0, D:2) 6 stones (17, 20, D:2) a +0 short sword (19, 9, D:2) a +0 whip (20, 10, D:2) a book of Conjurations (28, 1, D:2) a +0 club a +0 robe (31, 25, D:2) a potion of degeneration (37, -7, D:2) a +0 short sword (38, -4, D:2) a +0 leather armour (38, -2, D:2) a book of Winter (38, 7, D:2) a +1 vorpal hand axe (39, 3, D:2) 7 stones (39, 30, D:2) a scroll of poison Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -2, D:3) a +0 whip a gnoll skeleton (1, -1, D:3) a +0 whip (1, 0, D:3) a +0 halberd (12, -10, D:3) a +0 club a goblin corpse (13, -11, D:3) a javelin