qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (1, 36, D:1) a +0 club (3, 27, D:1) a +0 dagger (6, 19, D:1) a +0 robe (9, 27, D:1) a +0 dagger (10, 34, D:1) a +0 club (11, 30, D:1) a +0 club (12, 2, D:1) a +0 robe (21, 21, D:1) a +0 sling (22, 48, D:1) a +0 whip (24, 2, D:1) a book of Winter (27, 8, D:1) a +0 dagger (32, 47, D:1) a stone (37, 24, D:1) a +0 club (42, 46, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (6, -2, D:2) a +0 club (7, 28, D:2) 6 stones (19, -2, D:2) a +0 halberd (21, 5, D:2) a +2 dagger of draining (21, 6, D:2) a +2 dagger of electrocution (22, 6, D:2) a +0 dagger a +0 animal skin a +0 trident a +0 scale mail (23, 7, D:2) a +0 club a +0 dagger a +0 dagger (23, 8, D:2) a +0 dagger a +0 club (26, 15, D:2) a +0 club a gnoll corpse (skeletalised by now) (30, 0, D:2) 3 stones (31, 10, D:2) a throwing net (32, 4, D:2) a +0 club a stone (33, -13, D:2) a +0 long sword (39, 22, D:2) a +0 club (40, 22, D:2) a +0 whip (48, 12, D:2) an amulet of the acrobat Level 3 of the Dungeon (26, 7, D:3) the +5 hammer of Vame {elec, Str+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). (unseen) (31, -8, D:3) a scroll of blinking (32, -6, D:3) a +0 dagger (34, -7, D:3) a frilled lizard corpse (37, 10, D:3) 13 gold pieces (47, -14, D:3) a +0 dagger