qw Level 1 of the Dungeon (0, 0, D:1) a stone a +0 dagger (0, 8, D:1) a +0 ring mail (20, 40, D:1) 9 stones (21, 9, D:1) a +0 robe (22, -5, D:1) a ring of flight (26, 17, D:1) a Young Poisoner's Handbook (31, 26, D:1) a +0 dagger (37, 30, D:1) 3 stones (43, 32, D:1) a +0 whip 4 stones (43, 33, D:1) a +0 dagger (47, 33, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -15, D:2) a scroll of magic mapping (1, 1, D:2) a +0 robe (9, 10, D:2) a quokka corpse (skeletalised by now) (17, -3, D:2) 8 stones (27, -21, D:2) a scroll of blinking (27, -13, D:2) 4 stones (27, -6, D:2) a +0 short sword (33, -9, D:2) a +0 scale mail (41, 19, D:2) 6 atropa-tipped darts (44, 18, D:2) the +9 long sword "Ibriega" {pain, rPois rC+ Will+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. (52, -1, D:2) a +0 leather armour (53, 1, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a ring of protection from fire (2, 0, D:3) a scroll of immolation