qw Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (1, 0, D:1) a +0 short sword 9 stones (4, -19, D:1) 6 stones (7, 20, D:1) a +0 club (8, 12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 12, D:1) a jackal corpse (skeletalised by now) (10, -17, D:1) a book of Scorching (22, 14, D:1) 5 stones (22, 16, D:1) a stone (26, 4, D:1) 5 stones (27, -14, D:1) a rat skeleton (32, -3, D:1) a +0 dagger (34, -15, D:1) a +0 dagger (41, 12, D:1) a +0 dagger (49, 4, D:1) 6 gold pieces (49, 5, D:1) 8 gold pieces (49, 6, D:1) a +0 ring mail (49, 10, D:1) a +0 spear (50, 4, D:1) a potion of mutation (50, 5, D:1) a +0 ring mail (50, 6, D:1) a +0 short sword (51, 4, D:1) a +0 club (51, 5, D:1) 6 gold pieces (51, 6, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (4, -4, D:2) a +0 club a +0 sling a goblin corpse (4, -2, D:2) a +0 club a goblin corpse (5, -2, D:2) a +0 club a goblin corpse (6, 2, D:2) a potion of flight (12, 3, D:2) a ball python corpse (15, -9, D:2) a +0 scale mail