qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 1, D:1) a +0 robe (4, 13, D:1) a +0 club (4, 24, D:1) a +0 dagger (5, -4, D:1) a +0 rapier (8, -8, D:1) a +0 short sword (16, 35, D:1) 4 stones (23, 24, D:1) a +0 club (26, 17, D:1) a +0 whip (29, -10, D:1) a +0 sling (29, 8, D:1) a +0 dagger (29, 19, D:1) an Everburning Encyclopedia Level 2 of the Dungeon (0, 0, D:2) a +0 great mace (6, 3, D:2) a +0 scale mail (9, -2, D:2) a +0 scale mail (12, 1, D:2) a potion of flight a +0 short sword 4 stones (13, -4, D:2) a +0 mace (15, -19, D:2) a +0 club (17, 0, D:2) 2 stones (23, -6, D:2) 5 stones (28, 8, D:2) a +0 dagger (36, 5, D:2) a potion of berserk rage 2 potions of brilliance (39, 7, D:2) a +0 hand axe 8 stones (39, 16, D:2) a +0 dagger (41, 20, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 22, D:3) a +0 sling (7, -3, D:3) a staff of air (9, 32, D:3) a +0 hand axe (10, 5, D:3) a potion of flight (12, 29, D:3) a +0 short sword 8 stones a +0 whip a +0 leather armour (14, 9, D:3) a +0 leather armour (16, -4, D:3) a +0 whip (16, -1, D:3) a +0 ring mail (19, 9, D:3) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. (unseen) (20, 27, D:3) 4 stones a +0 dagger (21, 25, D:3) a potion of flight (23, 8, D:3) a potion of invisibility a potion of degeneration (27, -2, D:3) a +0 leather armour a +0 mace (28, 22, D:3) 6 stones (34, 19, D:3) a +0 club (42, 24, D:3) a +0 mace (47, 13, D:3) 3 stones (48, -1, D:3) a +0 dagger a +2 robe of the Archmagi Level 4 of the Dungeon (0, 0, D:4) a +1 whip of flaming a +0 robe (0, 10, D:4) a +0 robe (3, 6, D:4) a scroll of fear (9, 15, D:4) 2 potions of brilliance (9, 28, D:4) a scroll of fear (27, 37, D:4) a +0 giant club (35, 11, D:4) a +0 short sword (39, 35, D:4) a +0 dagger a +0 dagger a +0 whip (40, 35, D:4) a +0 ring mail a +0 short sword a +0 flail a +0 hand axe a +0 ring mail a +0 falchion a +0 club a +0 dagger (41, 9, D:4) the +3 whip of Tiujeck {drain, rElec Dex-3 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (44, 33, D:4) a +0 long sword a +0 robe a wand of flame (9) (64, 37, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 trident (9, 7, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (9, 8, D:5) a +0 whip a +0 whip of electrocution (15, 1, D:5) a +0 ring mail (19, 11, D:5) a +0 hand axe (33, 8, D:5) a +0 club a +0 robe a +0 whip (33, 9, D:5) a +0 spear a gnoll skeleton (33, 10, D:5) a +0 whip a gnoll skeleton (34, 10, D:5) a +0 club a gnoll skeleton (41, 39, D:5) 7 gold pieces (48, 19, D:5) a quokka corpse (49, 39, D:5) a +0 flail (49, 40, D:5) a bullfrog corpse (50, 40, D:5) a scorpion corpse