qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -11, D:1) a +0 leather armour (7, 11, D:1) a +0 dagger (8, -13, D:1) a +0 ring mail (13, 6, D:1) a +0 sling (17, 7, D:1) a +0 dagger 2 stones (25, 5, D:1) a +0 club 3 stones (28, -2, D:1) 7 stones (33, 2, D:1) a +0 mace (42, 38, D:1) a +0 scale mail (43, -13, D:1) a +0 robe (43, -9, D:1) 5 stones (44, -11, D:1) a book of Blasting Level 2 of the Dungeon [Shop] Tovuruuff's Weapon Shoppe a +3 long sword of freezing (233 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +0 mace (30 gold) a +0 hand axe (30 gold) a +0 whip (25 gold) a +2 short sword of electrocution (195 gold) a +1 dagger of electrocution (120 gold) a +0 mace (30 gold) a +0 dagger (20 gold) (0, 0, D:2) a +0 spear (3, -9, D:2) 5 stones (14, 6, D:2) a +0 short sword (30, -20, D:2) the +4 leather armour of the Pits of Slime {Will+ Dex+2} Dex: It affects your dexterity (+2). Will: It increases your willpower. (30, -17, D:2) a +0 club 6 datura-tipped darts (34, -2, D:2) a +0 ring mail (37, -24, D:2) a +0 dagger a +0 club (37, -23, D:2) a +0 club (38, -24, D:2) a +0 club a +0 animal skin (38, -22, D:2) a +0 club a +0 dagger (38, -6, D:2) a +0 whip (39, -24, D:2) a +0 dagger a +0 sling (39, -23, D:2) a +0 dagger (44, -29, D:2) a +0 robe (45, -17, D:2) a potion of flight Level 3 of the Dungeon (0, 0, D:3) 4 stones (1, -14, D:3) 5 stones (1, -1, D:3) a +2 spectral club a +0 robe (4, 4, D:3) a +0 dagger (7, 19, D:3) a +0 trident (9, -12, D:3) a +0 leather armour (12, 9, D:3) 7 stones (14, -14, D:3) 4 stones (15, 15, D:3) a +0 club (16, -19, D:3) a potion of degeneration a +0 buckler a ring of magical power (16, 19, D:3) a +0 ring mail (17, -4, D:3) a +0 chain mail (17, 3, D:3) a +0 ring mail (18, -12, D:3) a +0 ring mail (20, -11, D:3) a +0 scythe a +2 robe of positive energy a wand of flame (7) (27, 4, D:3) a +0 club (28, 4, D:3) a +0 dagger (29, 6, D:3) a +0 club (34, -12, D:3) a +0 dagger Level 4 of the Dungeon (4, -14, D:4) a +0 dagger a +0 whip a +0 flail a +0 spear (4, -13, D:4) a +0 club (4, 11, D:4) a +0 chain mail (7, -5, D:4) a +0 club (18, 29, D:4) a +4 trident (22, 0, D:4) a stone (33, -3, D:4) a +0 dagger a +0 falchion (34, -2, D:4) a +0 whip (34, -1, D:4) a +0 whip (34, 13, D:4) a +0 club (34, 18, D:4) a +0 trident (35, 17, D:4) a +0 ring mail a +0 mace (35, 18, D:4) a +0 dagger (36, 17, D:4) a +0 chain mail a +0 whip (36, 18, D:4) a +0 chain mail a +0 dagger (38, -15, D:4) a +0 club a +0 chain mail a wand of paralysis (7) (38, 0, D:4) a +2 dagger of speed (39, 24, D:4) a book of Rime (44, 16, D:4) a +0 robe (47, -15, D:4) a +0 short sword (49, -15, D:4) a +0 dagger Level 5 of the Dungeon (4, 20, D:5) a wand of acid (4) (28, 18, D:5) a +0 robe (28, 36, D:5) a +0 hand axe (32, 41, D:5) a +0 whip of freezing (37, 17, D:5) a +0 whip (37, 18, D:5) a +0 whip (38, 18, D:5) a +0 club a +0 club a +0 leather armour (38, 41, D:5) a scroll of noise (40, 10, D:5) 2 stones a +0 dagger (42, 25, D:5) a +0 whip Level 6 of the Dungeon [Shop] Jairuux's Armour Shoppe a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +2 ring mail of poison resistance (180 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (973 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. +0 fire dragon scales (600 gold) a +0 ring mail (40 gold) the +0 ring mail of the Endless Expanse {Will++ Regen+ Int+3 Dex-2} (271 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). Regen: It increases your rate of health regeneration. Will: It greatly increases your willpower. (0, 0, D:6) a book of the Hunter (1, -14, D:6) a +0 pair of boots (5, -14, D:6) a throwing net (8, -11, D:6) 4 atropa-tipped darts (10, -23, D:6) a +0 club a +0 whip a +0 ring mail a +0 dagger a +0 robe (17, -22, D:6) 3 stones (19, -18, D:6) a +0 dagger of venom (19, -17, D:6) a +0 dagger (22, -19, D:6) a +0 dagger a +0 hand axe (32, 11, D:6) a +0 robe (37, -20, D:6) a +0 robe (42, 8, D:6) a +0 shortbow (47, -4, D:6) 3 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a scroll of fear (5, 2, D:7) a manual of Spellcasting (6, -8, D:7) a scroll of poison (8, 31, D:7) 7 stones (9, -3, D:7) a scroll of teleportation (12, 18, D:7) a +0 flail (12, 21, D:7) a +0 trident a +0 leather armour (14, 2, D:7) a +0 shortbow (16, 2, D:7) a +0 shortbow (17, 30, D:7) a water moccasin corpse (skeletalised by now) a hound corpse (skeletalised by now) (18, 18, D:7) a +0 short sword a +0 leather armour (23, 33, D:7) a +0 club (24, 16, D:7) a +0 hand axe a +0 whip of freezing a +0 robe a potion of degeneration a +0 club a +0 chain mail (24, 30, D:7) a +0 helmet (25, 18, D:7) a Grand Grimoire (33, 28, D:7) a scroll of noise (37, 21, D:7) a bullfrog corpse (skeletalised by now) (38, 22, D:7) a +0 giant club (40, 5, D:7) a +0 shortbow (48, -4, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 cloak a +0 short sword (0, 2, D:8) a +0 club a +0 club a +0 flail a gnoll corpse (1, 2, D:8) a +0 flail a +0 club a gnoll corpse (2, 2, D:8) a +0 halberd a gnoll corpse the Ecumenical Temple