qw Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, -9, D:1) a +0 short sword of flaming 2 stones (6, -29, D:1) a +0 leather armour (15, -30, D:1) a +0 scale mail (17, -20, D:1) a +0 leather armour (18, -21, D:1) a +0 dagger (18, -20, D:1) a +0 short sword (18, -19, D:1) a +0 short sword (19, -26, D:1) a +0 club a stone (22, -15, D:1) a book of Spatial Translocations Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (8, 11, D:2) a +0 whip (23, 2, D:2) a rat corpse (skeletalised by now) (23, 7, D:2) 2 potions of attraction (25, 8, D:2) a +0 dagger a +0 sling a +0 club a hobgoblin corpse (25, 15, D:2) a +0 mace (25, 17, D:2) a rat corpse (27, 8, D:2) a +0 dagger a +0 dagger a +0 sling a +0 dagger a goblin corpse (28, 14, D:2) an adder corpse (32, 17, D:2) a frilled lizard corpse (35, 20, D:2) a +0 dagger (35, 22, D:2) a +0 war axe (37, 10, D:2) a +0 club (44, -3, D:2) a +1 trident of venom