qw Level 1 of the Dungeon (6, 7, D:1) a scroll of magic mapping (7, -5, D:1) a +0 leather armour (9, -9, D:1) a +0 robe (23, 8, D:1) a +0 club (27, 26, D:1) a +0 short sword 5 stones (28, -4, D:1) a +0 club (36, -5, D:1) a +0 leather armour (47, 3, D:1) a +0 dagger (54, 8, D:1) 6 stones (55, 7, D:1) 8 gold pieces (55, 8, D:1) 16 gold pieces (56, 8, D:1) a scroll of amnesia (56, 9, D:1) a potion of magic (56, 11, D:1) a scroll of immolation (56, 12, D:1) 16 gold pieces (62, 8, D:1) a +0 hand axe of venom Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, -45, D:2) a +0 hand axe (2, -49, D:2) a potion of flight (4, -5, D:2) a +0 club (5, -5, D:2) a +0 mace (10, -5, D:2) a +0 dagger (12, -45, D:2) a +0 falchion (14, -45, D:2) a +0 ring mail (15, -2, D:2) a staff of air (17, -14, D:2) a +0 club (19, -25, D:2) a ring of poison resistance (21, -28, D:2) a +0 club a +0 sling (24, -41, D:2) a +0 hand axe (34, -24, D:2) a +0 dagger (39, -15, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (9, 1, D:3) a +0 flail (12, 7, D:3) a +0 leather armour (16, 23, D:3) the +7 hammer "Zudoel" {vorpal, *Rage rElec Will- Stlth+} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It decreases your willpower. Stlth: It makes you more stealthy. (unseen) (19, -11, D:3) a +0 club a +0 club (26, -18, D:3) a stone (48, -9, D:3) a +0 spear (52, -9, D:3) a hobgoblin corpse (skeletalised by now) (62, -2, D:3) a +0 ring mail (64, -4, D:3) 2 poisoned darts