Dungeon Crawl Stone Soup version 0.30-a0-141-g30f27751c5 (webtiles) character file. Game seed: 17382400242516416209 47 qw the Chopper (level 3, -7/23 HPs) Began as a Gargoyle Fighter on Sept 25, 2022. Mangled by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:25 (1575 turns). qw the Chopper (Gargoyle Fighter) Turns: 1575, Time: 00:00:25 Health: -7/23 AC: 10 Str: 27 XL: 3 Next: 70% Magic: 3/3 EV: 9 Int: 8 God: Gold: 113 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . Y - +1 war axe rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . b - +0 scale mail rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn f - +6 ring of strength MPRegen 0.08/turn j - +4 ring of slaying {mikee} @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.6 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons g - a +1 whip of draining Y - a +1 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - a +6 ring of strength (left hand) j - a +4 ring of slaying (right hand) {mikee} Scrolls a - a scroll of identify {unknown} l - a scroll of summoning {unknown} Potions d - a potion of might e - a potion of brilliance {unknown} h - a potion of flight {unknown} i - 2 potions of attraction k - a potion of degeneration {unknown} m - a potion of heal wounds {unknown} n - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Message History A water moccasin comes into view. You see here 5 javelins. 1561 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1562 ||| Stepping ~*~*~tactically~*~*~ (stealth). The water moccasin hisses angrily. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin bites you. x2 You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin closely misses you. You slash the water moccasin! The water moccasin is almost dead. The water moccasin bites you but does no damage. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. The water moccasin bites you! You die... #. # #.# # #.##.#####.# #.## # #........#. #..# # #....#.... ##.# # #........# #.# # #..#._.#.# #.# #....).(.# #.# #....#.S.# #.# #.......@# #.# ......./######### #.# ####.#..........# #.# #.##########.# #.# # #######.###.##### ...........)..... #######.....##### ####### You could see a water moccasin. Vanquished Creatures An adder (D:2) 2 worms (D:2) 2 dart slugs (D:1) 3 ball pythons 4 bats 2 endoplasms 2 goblins 4 hobgoblins 2 kobolds A quokka (D:1) A frilled lizard (D:3) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-10-g399e6c4 0 | D:1 | 0 ||| qw: Game counter: 339 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, God:TSO, Crypt, Tomb, | Pan, Slime:5, Hells, Abyss, Orb 0 | D:1 | 0 ||| PLANNING D:1-11 244 | D:1 | 244 ||| Stepping ~*~*~tactically~*~*~ (hiding). 255 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 285 | D:1 | 285 ||| Stepping ~*~*~tactically~*~*~ (stealth). 287 | D:1 | 287 ||| Stepping ~*~*~tactically~*~*~ (stealth). 869 | D:1 | Reached skill level 3 in Axes 1194 | D:1 | 1194 ||| UPGRADING to +6 ring of strength. 1195 | D:1 | 1195 ||| UPGRADING to +4 ring of slaying {mikee}. 1196 | D:1 | 1196 ||| READING scroll labelled HODUFU ONA WUO. 1197 | D:1 | 1197 ||| READING scroll labelled BOETETWANN. 1198 | D:1 | 1198 ||| DRINKING 3 bubbling coppery potions. 1218 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 1392 | D:2 | You fall into a shaft and drop 1 floor! 1448 | D:3 | Found a radiant altar of Vehumet. 1449 | D:3 | 1449 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1560 | D:3 | Noticed a water moccasin 1561 | D:3 | 1561 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1562 | D:3 | 1562 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1572 | D:3 | HP: 1/23 [water moccasin (6)] 1575 | D:3 | Mangled by a water moccasin Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_ellora D:3: layout_loops_ring, grunt_gozag_statues, vehumet_altar_wand_db, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.6 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 75 Use: Scroll || 2 Potion || 1 Armor: Scale mail || 39 Dodge: Dodged || 31 Block: Buckler || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 66 | 2 | 2.9 | 24 | 1 | 4.0 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 31 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 3 | 2 | 40.0 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+-------