qw Level 1 of the Dungeon [Shop] Deg Boaf's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of fear (52 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of magic mapping (97 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) (8, -37, D:1) 9 stones (8, -25, D:1) a +0 club (10, -38, D:1) a +0 club (10, -37, D:1) 2 throwing nets (11, 2, D:1) 2 potions of degeneration a +1 war axe a +0 club (20, -18, D:1) a +0 club (27, -40, D:1) a +1 dagger of holy wrath (34, 5, D:1) a +0 leather armour (42, -33, D:1) a +0 dagger (46, -24, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -19, D:2) a +0 short sword (25, 6, D:2) 8 stones (28, -23, D:2) a +0 club (38, 23, D:2) a +0 hand axe (57, -16, D:2) a +0 club (58, -20, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones a +0 whip (0, 4, D:3) a wand of charming (12) (1, 1, D:3) a +0 club (9, 9, D:3) a +0 robe (15, 37, D:3) a +0 long sword (17, 37, D:3) a +0 flail a +0 scale mail (21, 24, D:3) a scroll of torment (21, 40, D:3) a +0 dagger (23, 20, D:3) a +0 leather armour (29, 15, D:3) a scroll of noise (32, 33, D:3) a stone (33, 36, D:3) a stone (34, 34, D:3) 3 large rocks (35, 13, D:3) a +0 dagger (35, 37, D:3) a stone (36, 35, D:3) 4 large rocks (37, 33, D:3) a stone (37, 37, D:3) a stone (38, 31, D:3) a ring of wizardry Level 4 of the Dungeon [Shop] Pacsus's General Store a staff of earth (250 gold) a +0 pair of gloves (45 gold) an amulet of faith (400 gold) 3 scrolls of teleportation (90 gold) a scroll of identify (20 gold) a potion of ambrosia (80 gold) a potion of ambrosia (80 gold) a potion of curing (30 gold) the +9 mace of Ru's Outrage {vamp, Drain +Blink Stlth+} (652 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (4, 46, D:4) a potion of magic (7, 15, D:4) a +0 dagger 2 stones (8, 28, D:4) a +0 scale mail (8, 32, D:4) a +0 dagger (11, 36, D:4) a +0 trident (13, 47, D:4) a potion of degeneration (14, 29, D:4) a +0 ring mail (18, 41, D:4) a +0 leather armour (22, 29, D:4) a +0 robe (27, 12, D:4) a +0 short sword (32, -2, D:4) a scroll of noise (33, 16, D:4) 2 stones (34, 22, D:4) a +0 short sword (35, 23, D:4) a +0 whip a +0 dagger a +0 dagger a +0 scale mail (43, 30, D:4) a +0 hand axe (45, 16, D:4) a +0 quarterstaff (46, 1, D:4) 8 stones (47, 10, D:4) a ring of wizardry (54, 31, D:4) a +0 club 2 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 14, D:5) the +6 morningstar "Yraogho" {chaos, rPois rF+ rC++} Each time it hits an enemy it has a different, random effect. rF: It protects you from fire. rC: It greatly protects you from cold. rPois: It protects you from poison. (6, 33, D:5) 5 stones (7, 28, D:5) a book of Fire (15, 24, D:5) a quokka corpse (18, 23, D:5) a javelin (19, 25, D:5) a +0 falchion a +0 leather armour the human corpse of Eustachio (27, 20, D:5) a potion of magic (35, -8, D:5) 3 poisoned darts (36, 28, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) 4 gold pieces (0, 12, D:6) 6 stones (1, 5, D:6) a potion of degeneration (5, 5, D:6) a +0 chain mail (9, -2, D:6) a +0 quarterstaff (10, -1, D:6) 14 gold pieces Level 7 of the Dungeon (0, 0, D:7) a scroll of poison (26, 3, D:7) 5 poisoned darts (27, 3, D:7) a +0 helmet (41, -5, D:7) a +0 whip a +0 ring mail (42, -7, D:7) a +0 shortbow