qw Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -13, D:1) a book of Misfortune (21, -9, D:1) 3 stones (24, -1, D:1) a +0 dagger (38, -15, D:1) a +0 scale mail (44, 0, D:1) a +0 leather armour (61, 7, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (5, 17, D:2) a +0 dagger (7, 10, D:2) a +0 whip 4 stones (13, -6, D:2) a scroll of vulnerability (17, -5, D:2) a +0 hammer (19, 0, D:2) a +0 robe (19, 22, D:2) 8 stones (26, -10, D:2) a +0 club (27, 22, D:2) the +4 mace "Spiderbane" {vorpal, rN+ Str-4 Dex+4} It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. a +0 scale mail a +2 dagger of draining a +0 robe a +0 flail (28, 22, D:2) a +0 morningstar a +0 dagger a +0 short sword a +0 ring mail (33, 25, D:2) a wand of roots (7) (34, -2, D:2) a book of Debilitation (34, 30, D:2) a +0 robe (45, -12, D:2) 7 stones (45, 16, D:2) a +0 hand axe (47, 23, D:2) a +0 robe Level 3 of the Dungeon (12, -9, D:3) 9 stones (14, -24, D:3) a +1 whip of electrocution (24, 7, D:3) a potion of berserk rage (38, 1, D:3) a +0 club (39, 20, D:3) a +6 ring of intelligence (54, 0, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail a +2 dagger of electrocution (2, -16, D:4) a +0 club 4 stones (11, -18, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 11, D:4) an iguana corpse (16, -6, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (20, 8, D:4) a javelin (20, 9, D:4) a +0 quarterstaff (22, 13, D:4) a javelin (22, 15, D:4) 15 gold pieces