qw Level 1 of the Dungeon (0, 0, D:1) a ring of magical power (2, 40, D:1) a +0 short sword (3, 12, D:1) a scroll of blinking (4, 16, D:1) a +0 ring mail (12, 45, D:1) a +0 short sword (37, 51, D:1) a +0 dagger (42, 38, D:1) a +0 short sword (42, 47, D:1) a +0 whip (47, 8, D:1) a +0 dagger (47, 58, D:1) 4 stones (63, 9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 7, D:2) a +0 mace (10, -8, D:2) a bat corpse (11, 19, D:2) a wand of paralysis (6) (18, 19, D:2) a +0 robe (20, -11, D:2) a +0 club (25, -6, D:2) a quokka corpse (26, -5, D:2) a dart slug corpse (27, -14, D:2) 5 stones (33, 14, D:2) a +0 whip (34, 14, D:2) a bat corpse (skeletalised by now) (37, 6, D:2) a +0 hand axe (44, -1, D:2) a +0 dagger a +0 sling a goblin corpse (47, 0, D:2) 8 stones a hobgoblin corpse