qw Level 1 of the Dungeon (0, 0, D:1) a potion of magic a potion of invisibility (5, -5, D:1) a +0 club (9, -27, D:1) a +0 leather armour (13, -5, D:1) a +0 club (16, -26, D:1) a +0 club (16, -8, D:1) a +0 whip (17, -25, D:1) a +0 club (22, -19, D:1) a +0 whip (29, -15, D:1) a +0 club a stone (30, -23, D:1) a +0 dagger (30, -22, D:1) a +0 dagger a +0 dagger (43, -37, D:1) a +0 ring mail (45, -35, D:1) a +0 short sword (48, -12, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Bitam's Weapon Emporium a +1 war axe of flaming (146 gold) the +10 whip "Oxiusair" {freeze, rF- rC+ Int+7 Dex-2} (792 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-2). rF: It makes you vulnerable to fire. rC: It protects you from cold. a +0 rapier (44 gold) a +0 long sword (38 gold) a +0 mace (33 gold) a +0 whip (27 gold) a +0 dagger (22 gold) the +2 whip "Deerejeri" {venom, *Rage +Blink Int+4 Dex+3} (435 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 great sword (71 gold) (0, 0, D:2) a +0 hand axe (3, 12, D:2) 5 stones (5, -20, D:2) a rat corpse (skeletalised by now) (7, 3, D:2) a +0 dagger a +0 robe (9, 3, D:2) 5 stones (36, -19, D:2) 7 stones (38, 20, D:2) an Inescapable Atlas (45, -11, D:2) a +0 dagger (47, 9, D:2) a +0 dagger (53, -26, D:2) a +0 flail a +0 chain mail (53, 12, D:2) the +10 trident of Annihilation {drain, Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Stlth: It makes you more stealthy. (57, -10, D:2) 4 stones