qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 7, D:1) a +0 dagger 3 stones (11, 18, D:1) a +0 short sword 2 stones (19, 10, D:1) 5 stones (22, 6, D:1) a +0 ring mail (29, 25, D:1) a +0 dagger (32, -2, D:1) a +0 short sword (32, 8, D:1) a stone (42, 17, D:1) a +0 short sword a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (5, 32, D:2) a +0 scale mail (13, 36, D:2) a +0 ring mail (14, -7, D:2) 5 poisoned darts (16, 29, D:2) a +0 short sword 4 stones (27, 28, D:2) a potion of degeneration a scroll of torment (28, 26, D:2) a +0 club 2 stones (29, 31, D:2) a +0 dagger a +0 sling (33, 31, D:2) a +0 leather armour (34, 23, D:2) a +0 leather armour (36, 6, D:2) a +0 dagger (39, 22, D:2) a +0 leather armour (40, 29, D:2) 4 stones (41, 11, D:2) a scroll of magic mapping (51, 13, D:2) a +0 whip Level 3 of the Dungeon [Shop] Toun's Weapon Emporium the +9 hand axe "Tetrikk" {vorpal, rF+ Str+2 Stlth+} (987 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rF: It protects you from fire. Stlth: It makes you more stealthy. 2 javelins (22 gold) a +3 vorpal mace (301 gold) a +0 quarterstaff (56 gold) a +0 dagger (28 gold) 4 stones (5 gold) a +0 quarterstaff (56 gold) a +0 trident (49 gold) the +3 arbalest "Omiataop" {penet, +Blink Str-2 Int-2 SInv} (504 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Str: It affects your strength (-2). Int: It affects your intelligence (-2). SInv: It lets you see invisible. +Blink: It lets you blink. (0, 0, D:3) a +0 whip 4 stones (5, -20, D:3) a potion of berserk rage a +0 chain mail (8, 14, D:3) a +0 dagger (14, 4, D:3) a potion of degeneration (24, -8, D:3) a +0 leather armour (24, 4, D:3) a book of Rime (31, -12, D:3) a scroll of silence (37, 13, D:3) a +0 whip 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 5 stones (3, -16, D:4) a +0 dagger (4, -35, D:4) a potion of flight (6, -2, D:4) a book of Geomancy (10, -22, D:4) a +0 ring mail (10, -20, D:4) 2 stones (10, -9, D:4) 3 stones (13, -10, D:4) a +0 short sword (15, 3, D:4) a +0 ring mail (27, -12, D:4) a +0 falchion (29, 6, D:4) a +0 club (30, 6, D:4) a +1 war axe (42, -10, D:4) a +0 club a +0 leather armour a +0 dagger a +0 ring mail (43, -11, D:4) a +0 dagger a +0 ring mail (44, -11, D:4) a +0 mace a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (1, 4, D:5) a potion of ambrosia a +0 hammer (2, 5, D:5) a +0 hammer (3, 7, D:5) a +0 hammer (16, -10, D:5) a +0 whip (17, -25, D:5) a +0 whip a +0 leather armour a +0 club a +0 leather armour (17, -24, D:5) a +0 flail a +3 leather armour a +2 vampiric dagger (17, -10, D:5) a +0 whip (18, -10, D:5) a +0 whip (21, -27, D:5) a scroll of magic mapping (23, -10, D:5) a +0 robe (29, -29, D:5) a +0 chain mail (29, -10, D:5) 2 large rocks (32, -17, D:5) a +0 whip (32, -16, D:5) a +0 flail (34, -16, D:5) a wand of flame (31) (43, -5, D:5) a wand of charming (7) (44, -2, D:5) a +0 dagger (44, 6, D:5) a +0 buckler (57, -4, D:5) a rat corpse (skeletalised by now) (57, -3, D:5) a ball python corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +1 vorpal halberd (6, -30, D:6) a +0 dagger a +0 leather armour (6, -26, D:6) a bullfrog corpse (8, -29, D:6) a +0 mace (8, -28, D:6) a +2 dagger of freezing a +0 robe a +0 mace (8, 6, D:6) a +0 short sword (9, 10, D:6) 4 gold pieces (9, 12, D:6) 5 gold pieces (10, 3, D:6) a +0 giant club (14, 2, D:6) 11 gold pieces (18, -28, D:6) a potion of degeneration