qw Level 1 of the Dungeon (2, -1, D:1) a +0 ring mail (6, -10, D:1) a +0 sling (17, -6, D:1) a +0 leather armour (19, -1, D:1) 4 stones (21, 7, D:1) a book of Callings (32, 13, D:1) a +0 dagger (32, 14, D:1) a +0 short sword (34, 16, D:1) a +0 club (40, 20, D:1) a scroll of amnesia a +0 buckler (40, 30, D:1) a +0 dagger (45, -13, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Peoru's Antique Weapon Shoppe a +0 dagger (54 gold) a +0 spear (81 gold) the +11 short sword "Cunaug" {vorpal, rC- rN+ Dex+5} (2003 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. a +0 sling (40 gold) the +6 mace "Upifuon" {pain, Drain rC++ rCorr} (1674 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a +1 vampiric spear (432 gold) a +0 quarterstaff (108 gold) a +0 battleaxe (175 gold) a +0 long sword (94 gold) (0, 0, D:2) a +0 sling (6, -26, D:2) 6 stones (14, -25, D:2) a +0 club a +0 ring mail (14, 6, D:2) a +0 dagger (32, -30, D:2) a +0 dagger a +0 short sword (34, -15, D:2) a +0 scale mail (35, -22, D:2) a scroll of vulnerability (51, -24, D:2) a +0 club Level 3 of the Dungeon [Shop] Xahuim's Armour Shoppe a +3 leather armour of cold resistance (288 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +2 robe of willpower (212 gold) a scarf of harm (108 gold) the +1 hat of the Swamp {rC+ Str+2} (326 gold) Str: It affects your strength (+2). rC: It protects you from cold. a +1 pair of boots (138 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1734 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. Level 5 of the Dungeon (0, 0, D:5) a wand of flame (19) (2, 1, D:5) a wand of iceblast (12)