qw Level 1 of the Dungeon (0, 0, D:1) a book of the Tundra (3, 8, D:1) a +0 quarterstaff (7, 38, D:1) a +0 whip of pain 4 stones (11, 35, D:1) a +0 club 6 stones (12, 42, D:1) a +0 whip (13, -2, D:1) 2 scrolls of magic mapping (13, 40, D:1) a +0 short sword (15, 1, D:1) a +0 club (15, 7, D:1) a +0 ring mail (16, 6, D:1) a +0 dagger (16, 7, D:1) a +0 club a +0 dagger 5 stones (31, 29, D:1) 2 atropa-tipped darts (32, 9, D:1) a +0 club (34, 19, D:1) 5 stones (44, 37, D:1) a +0 dagger (54, 32, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) an orb of energy a +0 scale mail (9, -37, D:2) a +0 dagger (13, -24, D:2) a There-And-Back Book (16, -12, D:2) a book of Scorching (17, -15, D:2) a wand of flame (16) (18, 0, D:2) a +0 dagger (24, -22, D:2) 6 stones (28, -18, D:2) a +0 club (42, -26, D:2) a +0 hand axe a +0 scale mail (43, -26, D:2) a +4 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (6, -2, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, -17, D:3) a +0 dagger a +0 dagger a goblin corpse (26, -24, D:3) a +0 club (26, -6, D:3) a +0 dagger (27, -25, D:3) a hound corpse (27, 3, D:3) a +0 leather armour (29, -9, D:3) a +0 falchion