qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (3, 22, D:1) a +2 dagger of freezing (27, 24, D:1) a potion of degeneration (33, 26, D:1) a +0 lajatang (37, 27, D:1) a +0 scale mail (38, 29, D:1) a +0 scale mail (47, 15, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a book of Fire (6, 29, D:2) a ball python corpse (skeletalised by now) (16, 22, D:2) 5 stones (33, 31, D:2) a quokka corpse (skeletalised by now) (35, 3, D:2) a +0 club (42, 10, D:2) a book of Debilitation (42, 18, D:2) a +0 robe Level 3 of the Dungeon [Shop] Fonaocatt's Antique Weapon Emporium a +0 spear (72 gold) a +0 dagger (48 gold) a +0 broad axe (96 gold) the +1 war axe "Patitil" {flame, rCorr} (573 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rCorr: It protects you from acid and corrosion. the +7 glaive of Dullness {vorpal, rN+} (1341 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. a +0 war axe (84 gold) a +2 mace of protection (374 gold) a +6 shortbow (840 gold) a +0 rapier (96 gold) (2, 0, D:3) a +0 club (6, -10, D:3) a +0 club (26, 23, D:3) a +0 short sword (29, 6, D:3) a +0 dagger a goblin corpse (30, 15, D:3) 3 stones (30, 27, D:3) a +0 ring mail (38, 29, D:3) a ball python corpse (41, 24, D:3) a +0 short sword a +0 club a +0 leather armour an orc corpse (42, 24, D:3) a +0 dagger