qw Level 1 of the Dungeon [Shop] Joylo's Assorted Antiques a +10 plate armour of ponderousness (1250 gold) a +0 robe (17 gold) a +0 trident (87 gold) the +3 shortbow of the Unbearable God {flame, rF- rCorr Str-5 SInv} (510 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (-5). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. 3 scrolls of amnesia (300 gold) a wand of flame (15) (262 gold) a potion of curing (75 gold) (0, 0, D:1) a +0 buckler (8, 23, D:1) a +0 dagger 4 stones (12, 2, D:1) 2 throwing nets (19, 20, D:1) a scroll of noise (20, 0, D:1) a +0 robe (23, 0, D:1) 2 stones (27, 20, D:1) a +0 club 4 stones (29, 33, D:1) a +0 spear (35, 6, D:1) a +0 dagger 3 stones (35, 39, D:1) 9 stones (44, 20, D:1) a +0 leather armour (56, -13, D:1) a +0 club 2 stones a +0 robe (57, -12, D:1) a +0 whip (59, -10, D:1) a +0 dagger (60, 0, D:1) a +0 club (63, -14, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, -43, D:2) 5 poisoned darts (12, -28, D:2) a +0 spear (18, -18, D:2) Ozocubu's Autobiography (19, -49, D:2) a potion of degeneration (19, -4, D:2) 6 stones (20, -30, D:2) a +0 dagger (20, -9, D:2) a +0 dagger 3 stones (22, -31, D:2) a +0 dagger (31, 0, D:2) a +0 spear (32, -31, D:2) a +0 dagger (38, -49, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 club (2, 0, D:3) a +0 club a +2 dagger of electrocution (3, -9, D:3) 2 stones (4, -1, D:3) a +0 club a +0 dagger (4, 0, D:3) a +0 club 4 stones a +0 falchion a +0 animal skin (11, 21, D:3) a potion of flight (12, 20, D:3) a +0 club a +0 sling (16, -15, D:3) a +0 club (17, -2, D:3) a +0 dagger (20, 14, D:3) a +0 whip (29, 6, D:3) a +0 robe a +0 club (31, -10, D:3) a +0 robe (31, -1, D:3) a +0 ring mail a +0 club a +0 hand axe (31, 0, D:3) a +0 ring mail a +0 mace a +0 war axe a +0 club (42, -2, D:3) a +0 club (47, 8, D:3) 5 stones (58, -1, D:3) a +0 club (66, 13, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a staff of cold (3, 0, D:4) a +0 giant club (4, -5, D:4) a +0 robe (7, 26, D:4) 7 stones (9, 34, D:4) a +0 dagger (10, 28, D:4) a +0 robe (11, 37, D:4) a +0 leather armour (15, 6, D:4) a +0 club (15, 15, D:4) a +0 hand axe (37, 17, D:4) a +0 dagger 3 stones (40, -5, D:4) a +0 giant club (43, 44, D:4) a +0 hand axe (44, 26, D:4) a book of Transfigurations (50, 8, D:4) a +0 short sword (61, 27, D:4) a +0 leather armour (62, 17, D:4) a +0 chain mail (63, 13, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 trident (2, 3, D:5) an adder corpse (5, -2, D:5) a jackal corpse (8, -5, D:5) a ring of resist corrosion (8, -2, D:5) 3 scrolls of amnesia (9, -14, D:5) a +2 great mace of protection (unseen) (9, -9, D:5) a staff of cold (unseen) (10, -14, D:5) 12 gold pieces (10, -9, D:5) a book of the Earth (17, 1, D:5) a +1 leather armour of poison resistance (24, 16, D:5) a +0 dagger a +0 robe (24, 17, D:5) a +0 short sword a +0 chain mail (28, 24, D:5) a +0 hand axe (31, 22, D:5) a hound corpse (skeletalised by now) (32, -6, D:5) a scroll of noise (32, 9, D:5) a +0 rapier (32, 24, D:5) a +0 sling (37, 36, D:5) a +0 long sword (38, -4, D:5) a +0 shortbow (48, 31, D:5) 19 gold pieces (57, 24, D:5) the +7 trident of Eternal Vigilance {vamp, Will+ rCorr} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rCorr: It protects you from acid and corrosion. Will: It increases your willpower.