qw Level 1 of the Dungeon [Shop] Xetap's Weapon Emporium a +0 vampiric dagger (104 gold) the +5 long sword of Destruction {elec, Fragile +Blink rPois rF+} (692 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rPois: It protects you from poison. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. a +4 falchion of holy wrath (356 gold) a +0 spear (39 gold) a +2 great mace of protection (257 gold) a +0 dagger of venom (57 gold) a +0 dagger (26 gold) 5 stones (6 gold) 3 stones (3 gold) a +0 dagger (26 gold) [Shop] Moaxor Doan's Distillery a potion of attraction (36 gold) a potion of ambrosia (96 gold) a potion of mutation (96 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of attraction (36 gold) [Shop] Mywoss's Antique Armour Emporium a +2 robe of willpower (265 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +0 pair of boots (67 gold) a +0 plate armour (345 gold) a +0 pair of gloves (67 gold) a +0 ring mail (60 gold) (0, 0, D:1) a +0 dagger a stone (4, 23, D:1) a +0 hand axe (5, -2, D:1) a +0 ring mail (10, 26, D:1) a +0 short sword 6 stones (11, 29, D:1) a book of Hexes (14, -9, D:1) a +0 dagger (14, 33, D:1) a +0 dagger (15, -8, D:1) a +0 club (16, -9, D:1) a +0 scale mail a +0 hand axe a +0 club a +0 dagger of electrocution (16, -8, D:1) a +0 club (24, 12, D:1) a staff of poison (29, 26, D:1) a +0 dagger (30, 1, D:1) 6 stones (30, 6, D:1) a +0 sling (31, -7, D:1) a +0 short sword 3 stones (54, 37, D:1) a +0 scale mail (54, 38, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (11, 18, D:2) a +0 club (11, 29, D:2) 5 stones (14, 20, D:2) a +0 club (14, 30, D:2) 5 stones (15, 19, D:2) 2 stones a +0 dagger (34, 30, D:2) a +0 dagger (37, 12, D:2) a +0 dagger (37, 13, D:2) a +0 dagger a +0 club (38, 11, D:2) a +0 animal skin a +6 club (41, 31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (12, 2, D:3) a stone (16, 23, D:3) 7 stones (19, 23, D:3) 8 stones (19, 24, D:3) 3 stones (21, 21, D:3) a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin 30 stones a +0 animal skin (22, 3, D:3) a +0 leather armour (24, 30, D:3) a wand of iceblast (12) (33, 2, D:3) 6 stones (34, 31, D:3) a +0 giant club (35, 10, D:3) 3 poisoned darts (37, 20, D:3) a +0 dagger (37, 24, D:3) a +0 club (40, -1, D:3) an Everburning Encyclopedia (40, 36, D:3) a +0 dagger 2 stones (46, 18, D:3) a +0 ring mail (54, 23, D:3) a wand of iceblast (4) (57, 15, D:3) a +0 club (60, 15, D:3) a frilled lizard corpse (skeletalised by now) (62, 14, D:3) a potion of degeneration (62, 23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a wand of digging (5) (2, 12, D:4) an adder corpse (4, 23, D:4) a +0 club a scroll of magic mapping 12 gold pieces a goblin corpse (5, 23, D:4) a +0 flail 2 throwing nets (6, 0, D:4) the +5 rapier "Ycro" {elec, *Rage rC+ Str+2 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). rC: It protects you from cold. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (10, 51, D:4) a +0 mace (13, 18, D:4) a scorpion corpse (15, 22, D:4) a +0 short sword 4 stones (17, 9, D:4) a hobgoblin corpse a hobgoblin corpse (18, 39, D:4) a potion of degeneration (24, 0, D:4) a +0 hand axe