qw Level 1 of the Dungeon (0, 0, D:1) a potion of flight a ring of magical power a +0 scale mail (16, -38, D:1) a +0 club (16, -22, D:1) 3 stones (24, -7, D:1) a book of Displacement (36, -12, D:1) a +0 short sword (43, -48, D:1) a +0 leather armour (43, -44, D:1) a +0 club (45, -45, D:1) a +0 club (51, -16, D:1) a +0 robe (63, -29, D:1) a +0 club (63, -14, D:1) a +0 dagger (63, -7, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -7, D:2) a +0 dagger (5, -10, D:2) a +0 spear (13, 26, D:2) a +0 scythe a +0 robe (23, 15, D:2) a +0 ring mail (25, 18, D:2) 3 stones (26, -2, D:2) a +0 robe (27, 17, D:2) a +0 whip a +0 sling (33, 8, D:2) a +0 plate armour (38, 15, D:2) a +0 dagger 5 stones a +0 leather armour (40, 16, D:2) a +0 dagger (43, 5, D:2) a +2 leather armour of poison resistance (43, 8, D:2) a +0 robe (50, -1, D:2) a +0 leather armour (52, 5, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Ziofe's Antique Armour Boutique a +3 scale mail of fire resistance (624 gold) a +2 pair of boots (396 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +3 leather armour of cold resistance (576 gold) quicksilver dragon scales (1440 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) a +2 chain mail of fire resistance (516 gold) a +0 leather armour (48 gold) (0, 0, D:3) a +0 pair of gloves (12, 9, D:3) a scroll of poison (18, 6, D:3) a +0 dagger (22, 16, D:3) a +0 ring mail (25, 17, D:3) a +0 mace (28, -1, D:3) a +0 club (29, -6, D:3) a +0 dagger (29, -1, D:3) a +0 trident of venom (30, 23, D:3) a book of Debilitation (35, 22, D:3) a book of Fire (39, 27, D:3) a +0 leather armour (41, -1, D:3) a +0 club (42, 24, D:3) a potion of magic (45, 20, D:3) a +0 dagger (48, 27, D:3) a +0 club (50, 21, D:3) a +0 robe (52, 0, D:3) a +0 war axe (52, 13, D:3) a +0 club (53, -3, D:3) 7 stones (61, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +7 rapier "Newt's Undoing" {spect, *Noise rPois Str+6 Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+6). Int: It affects your intelligence (+4). rPois: It protects you from poison. *Noise: It may make noises in combat. (unseen) (1, -9, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (3, -7, D:4) a +0 club a +0 sling a goblin corpse (4, -7, D:4) a +0 rapier of speed a +0 leather armour the elf corpse of Duvessa (4, -6, D:4) a +2 dagger of draining a +0 robe (6, -2, D:4) 4 poisoned darts (7, -8, D:4) a +0 club a +0 ring mail a +0 mace an orc corpse an orc corpse (8, -5, D:4) a +0 mace (15, -9, D:4) a +0 rapier a +0 leather armour (31, -2, D:4) a +0 leather armour (34, -8, D:4) a +0 leather armour (35, -5, D:4) a +0 sling