qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 6, D:1) a +0 club (11, -7, D:1) 2 atropa-tipped darts (12, 35, D:1) a +0 mace (14, 33, D:1) a +0 dagger (16, 19, D:1) a +0 leather armour (17, 32, D:1) a stone (29, -4, D:1) a +0 leather armour (34, -2, D:1) 3 stones (34, 0, D:1) a +0 ring mail (34, 13, D:1) a +0 scale mail (43, 0, D:1) a Young Poisoner's Handbook (46, 32, D:1) a +0 ring mail (48, 9, D:1) a +0 club (48, 15, D:1) a +0 short sword (52, 22, D:1) a +0 dagger (53, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, -8, D:2) 8 stones (19, 0, D:2) 3 datura-tipped darts (21, 11, D:2) 8 stones (26, -3, D:2) a +0 dagger (26, -2, D:2) a +0 robe (27, -2, D:2) a +0 dagger (29, -8, D:2) a +2 dagger of venom (29, 0, D:2) a +0 club a +0 robe (32, 13, D:2) a +0 dagger (33, 10, D:2) a +0 quarterstaff (34, 5, D:2) a +0 leather armour (42, 20, D:2) a +0 dagger (43, 2, D:2) a +0 robe (46, 3, D:2) a book of Decay (47, 19, D:2) 4 poisoned darts (50, 2, D:2) a +0 whip (51, 2, D:2) a +0 dagger Level 3 of the Dungeon (3, -9, D:3) an amulet of guardian spirit a scarf of shadows the +1 trident "Matz" {vorpal, rElec rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. rElec: It insulates you from electricity. (4, -2, D:3) 3 stones (4, 1, D:3) 5 stones (10, 10, D:3) a +0 hand axe (13, 9, D:3) a +0 dagger (17, 7, D:3) a staff of death (26, 6, D:3) 7 stones (28, -10, D:3) a +0 robe (32, -5, D:3) a +0 ring mail (33, 6, D:3) a +0 club 5 stones (46, -10, D:3) Ozocubu's Autobiography Level 4 of the Dungeon [Shop] Ocivoed's Weapon Shoppe a +3 shortbow of flaming (268 gold) a +2 vampiric hand axe (252 gold) a +0 rapier of venom (81 gold) a +5 rapier of speed (468 gold) a +0 short sword (36 gold) (0, 0, D:4) a +0 dagger (5, 27, D:4) a +0 hand axe (7, -4, D:4) a +0 robe (7, 0, D:4) 7 poisoned darts a +0 short sword (10, 19, D:4) a +0 scythe of freezing a +0 robe (11, 17, D:4) a +0 rapier (11, 31, D:4) 8 stones (13, 8, D:4) a +0 ring mail (14, 29, D:4) 4 stones (23, 25, D:4) a potion of heal wounds (23, 26, D:4) 4 stones (23, 27, D:4) a scroll of teleportation (24, 25, D:4) a +0 ring mail (24, 26, D:4) a potion of might (25, 25, D:4) 5 gold pieces (25, 27, D:4) 22 gold pieces (27, 25, D:4) a ring of fire (31, 8, D:4) 4 stones a +0 club (50, 4, D:4) a +0 long sword (55, -11, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) an orb of light (2, 0, D:5) 4 stones (4, -38, D:5) a +0 robe (5, -7, D:5) a +1 dagger of electrocution a +0 robe (5, -3, D:5) a +0 short sword a +0 scale mail (8, -46, D:5) a +0 hand axe (26, -40, D:5) a +0 giant club (28, 3, D:5) a +2 whip of electrocution a +0 robe a wand of charming (3) (54, -24, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a book of Blood (2, 30, D:6) 2 stones (6, 3, D:6) a +0 whip (15, -6, D:6) a +0 robe (16, 27, D:6) a +0 dagger a +0 robe (17, 21, D:6) a +0 dagger a +0 robe (18, -2, D:6) a +0 ring mail (18, 24, D:6) a +0 flail a +0 leather armour (24, 25, D:6) a wand of flame (4) (29, 24, D:6) a +0 scale mail (36, 23, D:6) 4 stones (42, -10, D:6) a potion of flight a potion of brilliance (42, 20, D:6) a +0 whip Level 7 of the Dungeon [Shop] Gealid's Elemental Accessories a lightning rod (4/4) (390 gold) a wand of iceblast (6) (187 gold) a staff of earth (325 gold) the Codex of Embers (416 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Flame Wave Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 (0, 0, D:7) a potion of ambrosia (3, -2, D:7) a throwing net (6, 1, D:7) a +0 giant club (7, -38, D:7) a +0 club (9, -30, D:7) a wand of iceblast (5) (21, -16, D:7) 6 poisoned darts 7 stones (24, -21, D:7) a +0 giant club (28, -18, D:7) a potion of flight (28, -5, D:7) a +0 giant spiked club (31, -26, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (32, -26, D:7) a +0 short sword (39, -30, D:7) a +0 club (39, -29, D:7) a +0 spear (39, -28, D:7) a +0 halberd (40, -24, D:7) a +0 hand axe (49, -41, D:7) a +0 quarterstaff of speed a +0 sling a +0 leather armour (53, -30, D:7) a book of Displacement (53, -26, D:7) a +0 club a +0 club 2 poisoned darts (54, -26, D:7) a +1 dagger of protection 5 stones a +0 short sword 2 poisoned darts a +0 dagger (55, -26, D:7) a +0 short sword a stone a +0 whip (56, -28, D:7) a +0 dagger (56, -13, D:7) 8 stones Level 8 of the Dungeon (2, 5, D:8) a wand of flame (18) (3, 14, D:8) a +0 war axe a +0 hand axe a +0 ring mail (3, 15, D:8) a +0 dagger a +0 robe (4, 15, D:8) a +0 scimitar (17, 2, D:8) a +0 falchion (17, 38, D:8) a +0 long sword (21, 25, D:8) a +0 rapier (23, 11, D:8) a scroll of amnesia (27, 1, D:8) a +0 hand axe (29, 2, D:8) a +0 flail (36, 13, D:8) 2 silver javelins (36, 18, D:8) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (unseen) (41, 22, D:8) 9 stones (43, 11, D:8) a +0 shortbow (44, 13, D:8) a +0 robe (45, 5, D:8) a +0 ring mail (50, 16, D:8) a wand of digging (8) the Ecumenical Temple