Dungeon Crawl Stone Soup version 0.30-a0-165-g1891117ce2 (webtiles) character file. Game seed: 13168916161014693429 97 qw the Chopper (level 4, 0/28 HPs) Began as a Gargoyle Fighter on Sept 28, 2022. Slain by an acid dragon (2 damage) ... on level 6 of the Dungeon. The game lasted 00:00:36 (1393 turns). qw the Chopper (Gargoyle Fighter) Turns: 1393, Time: 00:00:37 Health: 0/28 AC: 11 Str: 22 XL: 4 Next: 68% Magic: 0/4 EV: 9 Int: 8 God: Gold: 48 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . Y - +0 war axe rCold . . . Faith . c - +0 buckler rNeg + . . Spirit + b - +0 scale mail rPois inf Reflect . j - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... h - amulet of guardian spirit HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: about to teleport A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 48 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 4.3 Axes - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons e - a +0 mace Y - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) j - a +0 helmet (worn) Jewellery h - an amulet of guardian spirit (around neck) Scrolls a - a scroll of teleportation Potions d - 2 potions of might g - a potion of cancellation {unknown} k - a potion of degeneration {unknown} l - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:1 * Message History Where to? (* - list waypoints, Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found a spear. Sorry, I don't know how to get there. Existing waypoints: (1) D:2 (2) D:1 Assign waypoint to what number? (0-9, D - delete waypoint) Waypoint 2 re-assigned from D:1 to D:6. 1380 ||| PLANNING SEWER Found a stone staircase leading down. An acid dragon comes into view. The acid dragon roars! The acid dragon spits acid at you. The splash of acid hits you! 1386 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start resting. An acid dragon is nearby! You slash the acid dragon! The acid dragon is heavily wounded. The acid dragon bites you. The acid dragon closely misses you. You hit the acid dragon but do no damage. The acid dragon is heavily wounded. The acid dragon spits acid at you. The splash of acid hits you! Ouch! That really hurt! 1392 ||| READING 2 scrolls of teleportation. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The acid dragon bites you but does no damage. The acid dragon claws you. You barely miss the acid dragon. The acid dragon is heavily wounded. The acid dragon bites you. You die... #. #. ###. ## ... .## .. .. ######. .# ......D##.# .......@..# #######..## #..# #.># #..# .########..# #..........# ....##.#...# . #.#...# You could see an acid dragon (catching breath). Vanquished Creatures Natasha (twice) (D:2) 2 adders (D:2) A dart slug (D:1) 4 bats 2 endoplasms (D:2) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:2) 2 jackals (D:1) A quokka (D:1) A ball python (D:2) 3 kobolds (D:2) 6 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-12-gaebbb33 0 | D:1 | 0 ||| qw: Game counter: 818 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, God:TSO, Crypt, Tomb, | Pan, Slime:5, Hells, Abyss, Orb 0 | D:1 | 0 ||| PLANNING D:1-11 26 | D:1 | Found Umiguner's Assorted Antiques. 60 | D:1 | Reached skill level 2 in Axes 112 | D:1 | 112 ||| SHOPLISTING 2 scrolls labelled LACLOL UKLEJA (42 | gold, have 11). 112 | D:1 | 112 ||| SHOPLISTING bubbling red potion (18 gold, have 11). 112 | D:1 | 112 ||| SHOPLISTING coppery potion (18 gold, have 11). 112 | D:1 | 112 ||| SHOPLISTING orange potion (18 gold, have 11). 112 | D:1 | 112 ||| SHOPLISTING runed ring mail (147 gold, have 11). 112 | D:1 | 112 ||| SHOPLISTING scroll labelled ANESMA YSME (21 gold, | have 11). 112 | D:1 | 112 ||| SHOPLISTING scroll labelled ORULIS ETAULY (21 gold, | have 11). 112 | D:1 | 112 ||| SHOPLISTING smoky pink potion (18 gold, have 11). 139 | D:1 | Found a faded altar of an unknown god. 257 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 296 | D:1 | 296 ||| UPGRADING to amulet of guardian spirit. 560 | D:1 | 560 ||| READING 3 scrolls labelled VUATOTUROB. 616 | D:1 | 616 ||| Stepping ~*~*~tactically~*~*~ (hiding). 619 | D:1 | 619 ||| Stepping ~*~*~tactically~*~*~ (hiding). 687 | D:1 | 687 ||| READING 3 scrolls labelled ICEITA DYUGEVA. 688 | D:1 | 688 ||| READING scroll labelled EREM NIAMNEU. 689 | D:1 | 689 ||| DRINKING 2 bubbling amethyst potions. 690 | D:1 | 690 ||| DRINKING 2 murky amethyst potions. 691 | D:1 | 691 ||| DROPPING potion of flight. 692 | D:1 | 692 ||| DROPPING 2 scrolls of fog. 693 | D:1 | 693 ||| DROPPING potion of magic. 725 | D:2 | 725 ||| STAIRDANCE 791 | D:2 | 791 ||| FLEEEEING. 792 | D:2 | 792 ||| FLEEEEING. 793 | D:2 | 793 ||| FLEEEEING. 794 | D:2 | 794 ||| FLEEEEING. 817 | D:2 | 817 ||| DROPPING +0 club. 913 | D:2 | Reached skill level 3 in Axes 918 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 1150 | D:2 | Noticed Natasha 1155 | D:2 | Killed Natasha 1156 | D:2 | Reached skill level 4 in Axes 1156 | D:2 | Reached XP level 4. HP: 20/28 MP: 2/4 1333 | D:2 | Noticed Natasha 1334 | D:2 | 1334 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1336 | D:2 | 1336 ||| Stepping ~*~*~tactically~*~*~ (stealth). 1339 | D:2 | Killed Natasha 1365 | D:2 | 1365 ||| UPGRADING to +0 helmet. 1370 | D:2 | 1370 ||| READING scroll labelled MEH TUIGHEO. 1371 | D:2 | 1371 ||| READING scroll labelled ANESMA YSME. 1379 | D:3 | You fall into a shaft and drop 3 floors! 1380 | D:6 | 1380 ||| PLANNING SEWER 1385 | D:6 | Noticed an acid dragon 1386 | D:6 | 1386 ||| Stepping ~*~*~tactically~*~*~ (hiding). 1391 | D:6 | HP: 3/28 [acid dragon/splash of acid (14)] 1392 | D:6 | 1392 ||| READING 2 scrolls of teleportation. 1393 | D:6 | Slain by an acid dragon Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms, serial_shops, nicolae_shop_waterfront, serial_glass, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, shapermc_ecumenical_altar_ellora D:2: layout_rooms, nicolae_figureground_pulse, uniq_natasha D:3: layout_rooms, portal_sewer_entry_e D:6: layout_loops_ring, lemuel_coloured_pillars_altar, uniq_prince_ribbit1, uniq_duvessa, uniq_maggie, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 4 | 4.3 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 82 | 20 || 102 Use: Scroll | 3 | 3 || 6 Potion | 2 | || 2 Armor: Scale mail | 56 | 16 || 72 Dodge: Dodged | 53 | 11 || 64 Block: Buckler | 22 | 3 || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 104 | 35 | 25.2 | 29 | 1 | 3.3 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 80 | 35 | 30.4 | 16 | 1 | 5.9 +---------+---------+-------+---------+---------+-------