Dungeon Crawl Stone Soup version 0.30-a0-165-g1891117ce2 (webtiles) character file. Game seed: 16826010861743098689 42 qw the Chopper (level 3, 0/23 HPs) Began as a Gargoyle Fighter on Sept 28, 2022. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (1156 turns). qw the Chopper (Gargoyle Fighter) Turns: 1156, Time: 00:00:29 Health: 0/23 AC: 10 Str: 21 XL: 3 Next: 54% Magic: 3/3 EV: 9 Int: 8 God: Gold: 85 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . Y - +0 war axe rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . b - +0 scale mail rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.4 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons i - a +0 mace Y - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery g - a +4 ring of protection k - a ring of fire Scrolls a - a scroll of enchant weapon {unknown} e - a scroll of identify h - a scroll of magic mapping {unknown} j - a scroll of fear {unknown} l - a scroll of teleportation Potions d - a potion of might f - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Message History The adder is heavily wounded. The adder bites you but does no damage. You completely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. You block the adder's attack. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. x2 You hit the adder but do no damage. The adder is moderately wounded. The adder closely misses you. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. You slash the adder! You kill the adder! You start resting. HP restored. Terence the Incautious comes into view. He is wielding a +0 mace. Found a stone staircase leading up. Terence shouts! Terence drinks a potion. Terence flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Enter note: Enter note: You swing at nothing. You swing at nothing. You swing at nothing. Something hits you. You miss something. Something hits you! You barely miss something. Something hits you but does no damage. Something hits you! You die... #<..... ...#.......... #.#.... .............. #.#.... #...........# ##...... #..........# #..#.... #..(...... #..####. #...... #.## #. #.#....########.# #. #...=@........%.# #. .......#...%####### . ......(.......### <......####.....###. ....... #.........># ....... #..........# ....... #..........# ....... #...........# #............# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 7 endoplasms 4 goblins 4 hobgoblins A quokka (D:1) 2 ball pythons 3 bats 3 frilled lizards (D:2) A kobold (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.2-a-12-gaebbb33 0 | D:1 | 0 ||| qw: Game counter: 839 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot:1-4, God:TSO, Crypt, Tomb, | Pan, Slime:5, Hells, Abyss, Orb 0 | D:1 | 0 ||| PLANNING D:1-11 71 | D:1 | Found Juazomp's Jewellery Boutique. 77 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 81 | D:1 | 81 ||| SHOPLISTING +4 ring of slaying (858 gold, have 10). 81 | D:1 | 81 ||| SHOPLISTING ring of fire (275 gold, have 10). 81 | D:1 | 81 ||| SHOPLISTING ring of ice (275 gold, have 10). 81 | D:1 | 81 ||| SHOPLISTING ring of protection from cold (275 gold, | have 10). 724 | D:1 | Reached skill level 3 in Axes 873 | D:1 | 873 ||| READING scroll labelled NAB SEACVELUWK. 874 | D:1 | 874 ||| READING 2 scrolls labelled DAHOUMUKLE. 875 | D:1 | 875 ||| READING scroll labelled PEIROA YFOIRE. 876 | D:1 | 876 ||| READING scroll labelled DYSUNUSOIQ. 881 | D:1 | 881 ||| DROPPING scroll of fog. 927 | D:2 | 927 ||| STAIRDANCE 944 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 1151 | D:2 | Noticed Terence 1156 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring, serial_shops, shop D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, minmay_pentomino_u4, uniq_natasha, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.4 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 87 Use: Scroll || 4 Armor: Scale mail || 36 Dodge: Dodged || 38 Block: Buckler || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 3 | 5.0 | 27 | 3 | 10.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 26 | 3 | 10.3 | 10 | 3 | 23.1 +---------+---------+-------+---------+---------+-------