qw Level 1 of the Dungeon (4, 1, D:1) a +0 short sword a +0 short sword 2 stones (7, -20, D:1) a +0 spear (14, -8, D:1) a staff of cold (17, 8, D:1) 6 poisoned darts (29, 7, D:1) a +0 club (35, -27, D:1) a +0 club (36, 5, D:1) 2 stones (37, -12, D:1) a +0 robe (38, -6, D:1) a +0 dagger 5 stones (38, 5, D:1) 5 stones (41, -21, D:1) 5 stones (48, -5, D:1) a +0 club (52, -37, D:1) a +0 club (57, -11, D:1) a +0 leather armour (71, -5, D:1) a +0 robe Level 2 of the Dungeon [Shop] Sytoudets's Antique Armour Boutique a +0 chain mail of willpower (299 gold) the +0 robe of the Locust {MP+9 Int+2 Stlth+} (873 gold) Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 scale mail (104 gold) a +0 robe (18 gold) a scarf of repulsion (312 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) the +1 robe "Kaun" {Dex+4} (548 gold) Dex: It affects your dexterity (+4). (12, 17, D:2) a +0 dagger (14, -9, D:2) a +0 robe (14, -8, D:2) a +0 dagger a +0 robe (16, -8, D:2) a +0 short sword 3 stones (36, 25, D:2) a +0 ring mail (40, 26, D:2) 6 stones (42, 8, D:2) a +0 whip (48, -1, D:2) 4 stones (50, 27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 3 potions of flight a +6 ring of intelligence (2, -7, D:3) a +0 hand axe (13, -13, D:3) a +0 whip a scroll of noise (14, -23, D:3) a +0 mace (17, -32, D:3) a +0 spear (17, 1, D:3) a +0 scythe a +2 robe of willpower (18, -18, D:3) a +0 robe (36, 9, D:3) 3 stones (38, 13, D:3) a +0 long sword (45, 5, D:3) the Textbook on the Tesseract Spells Type Level a - Gell's Gravitas Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Malign Gateway Summoning/Translocation 7 (49, 14, D:3) a +0 dagger (51, -36, D:3) a +0 flail a +0 leather armour a +0 whip (51, -21, D:3) 6 stones (52, -35, D:3) a +0 robe a +0 dagger (55, 0, D:3) a +0 hand axe (60, 1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 scale mail (1, 0, D:4) a +0 war axe a +0 ring mail (1, 1, D:4) a +0 hand axe a +0 ring mail (2, 0, D:4) a +0 war axe (4, 36, D:4) a +0 halberd a +0 club (6, 36, D:4) a +0 whip (6, 38, D:4) a +0 spear (8, 16, D:4) a +0 hand axe (9, 12, D:4) a +0 short sword (9, 15, D:4) a +0 leather armour (10, -4, D:4) a +0 long sword (11, 11, D:4) a +0 mace a +0 ring mail a scroll of noise (11, 28, D:4) a +0 hand axe (13, 33, D:4) 7 stones (15, 7, D:4) a +0 whip (16, 10, D:4) a +0 hand axe (21, 24, D:4) an amulet of magic regeneration (26, 1, D:4) a +0 short sword a +0 ring mail (27, 24, D:4) a +0 scale mail (28, 11, D:4) a +0 trident (32, 11, D:4) a +0 club a +0 hand axe a +0 short sword a +0 club a +0 dagger (40, 31, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 5 stones (1, 3, D:5) a scroll of fog (14, 6, D:5) a +0 ring mail (14, 27, D:5) 8 stones (15, 25, D:5) a +0 club (21, 26, D:5) a quokka corpse (skeletalised by now) (25, 25, D:5) 8 stones (25, 39, D:5) a +0 ring mail (27, 21, D:5) a +0 robe (42, 27, D:5) a scroll of poison (44, 28, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 whip (12, 7, D:6) a water moccasin corpse a hound corpse (15, 7, D:6) a javelin (34, 28, D:6) a +0 chain mail