qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 dagger (1, 8, D:1) a staff of air (1, 10, D:1) a +0 dagger (5, -4, D:1) a +0 club (12, 9, D:1) a +0 dagger (27, 13, D:1) a +0 dagger (30, 16, D:1) a +0 dagger (40, 18, D:1) a +0 club (53, -25, D:1) 9 stones (54, -18, D:1) a +0 falchion Level 2 of the Dungeon [Shop] Gegale's Assorted Antiques a +0 robe (21 gold) a +0 quarterstaff (124 gold) the +1 leather armour of Fresh Life {Str+3 Stlth+} (716 gold) Str: It affects your strength (+3). Stlth: It makes you more stealthy. the +1 falchion of True Grit {flame, Will+ Str+6 Int-5} (778 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+6). Int: It affects your intelligence (-5). Will: It increases your willpower. a condenser vane (1240 gold) [Shop] Eshighu's Antique Armour Shop a +0 barding (667 gold) a +0 cloak (130 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +1 helmet (333 gold) a +0 plate armour (667 gold) an orb of mayhem (377 gold) a +0 chain mail (130 gold) (0, 0, D:2) a book of Ice (2, -45, D:2) a +0 mace a +0 club a +0 hand axe (5, -43, D:2) Ozocubu's Autobiography (5, -10, D:2) 6 stones (6, -41, D:2) a book of Blasting (16, -44, D:2) a +0 ring mail (16, -40, D:2) a +0 dagger (25, -22, D:2) a +0 dagger (30, -44, D:2) 3 stones (30, -9, D:2) 8 stones (33, -8, D:2) a +0 club (39, -30, D:2) a staff of fire (40, -46, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) the +2 leather armour "Yrraskusm" {Harm rElec rC- rN+} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (10, -7, D:3) a +0 ring mail (21, 7, D:3) a +0 club (23, -1, D:3) a +0 robe (24, 17, D:3) a +0 whip (24, 21, D:3) a +0 hand axe of distortion a +0 ring mail (33, -15, D:3) a +0 mace (37, 24, D:3) a +0 club 8 stones a +0 robe (44, 22, D:3) a +0 club (50, -12, D:3) a +0 falchion (53, 0, D:3) a +0 leather armour (61, 23, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 7, D:4) a +0 glaive (3, -3, D:4) a +0 spear (9, 19, D:4) a +0 short sword a +0 leather armour (16, -2, D:4) a +0 whip (20, 0, D:4) 6 stones (20, 28, D:4) 4 stones (34, 12, D:4) a +3 whip (40, 5, D:4) a +1 dagger of freezing a +0 ring mail a wand of flame (21) (47, 28, D:4) a book of Frost (49, 4, D:4) a quokka corpse (52, 12, D:4) a +0 short sword 6 poisoned darts (52, 18, D:4) a ball python skeleton (52, 20, D:4) a potion of flight the Ecumenical Temple