qw Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -8, D:1) a +0 dagger (2, 21, D:1) a +0 club (4, 15, D:1) a +0 leather armour (5, 2, D:1) a +0 dagger a stone (7, -10, D:1) a +0 short sword (16, -1, D:1) 4 stones (21, -13, D:1) a +0 ring mail (24, -10, D:1) a +0 club (25, 21, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) 2 stones (8, -4, D:2) 7 poisoned darts (9, 9, D:2) a +2 falchion of holy wrath (10, -12, D:2) a +0 mace (14, 11, D:2) 3 large rocks (20, -19, D:2) a +0 club a +0 robe (22, -18, D:2) a +0 dagger (22, -15, D:2) a +0 scale mail (24, -25, D:2) 2 stones (24, -17, D:2) a +0 robe (25, -18, D:2) a +0 short sword 2 stones (25, -17, D:2) a +0 robe (32, -12, D:2) a +0 leather armour (39, 13, D:2) a potion of brilliance a +0 scale mail (43, -8, D:2) the +1 leather armour of Disguise {rElec rPois Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (46, 9, D:2) a +0 whip (51, -21, D:2) a +0 leather armour Level 3 of the Dungeon (7, 1, D:3) a +0 club a +0 chain mail (10, -19, D:3) a +0 club a +0 war axe a +0 leather armour (12, -9, D:3) a +0 short sword a +0 ring mail (13, -22, D:3) a +0 trident a +0 leather armour (13, 10, D:3) a +0 short sword (14, -2, D:3) a +0 dagger (17, -15, D:3) a +0 robe (18, -35, D:3) a scroll of fear a +6 ring of intelligence a ring of wizardry (19, 1, D:3) a +0 dagger (22, -30, D:3) a +0 short sword (34, -18, D:3) 3 poisoned darts (36, 7, D:3) 4 large rocks (38, -13, D:3) a +0 robe (41, 0, D:3) a book of Displacement (43, -31, D:3) a +0 whip 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear (38, -4, D:4) a jackal corpse (39, -5, D:4) a jackal corpse (40, -5, D:4) a jackal corpse