qw Level 1 of the Dungeon (13, -12, D:1) a +0 ring mail (19, 16, D:1) a +0 dagger (26, -15, D:1) a +0 dagger (30, 21, D:1) a +0 dagger (32, 13, D:1) a +0 sling (33, 24, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 9 stones (0, 37, D:2) a +0 quarterstaff (1, 34, D:2) a +0 vorpal war axe (11, 0, D:2) a +0 leather armour (18, 9, D:2) 7 stones (19, 21, D:2) a +0 club (27, 2, D:2) a +0 ring mail (31, 3, D:2) a +0 trident a +0 scale mail (33, 30, D:2) a +0 short sword of venom (38, 37, D:2) 3 stones Level 3 of the Dungeon (2, -14, D:3) 5 stones (9, -14, D:3) a +0 mace (9, 7, D:3) a +0 falchion (10, -21, D:3) a +0 club (12, -39, D:3) a +0 whip (23, -42, D:3) a +0 dagger (24, 10, D:3) a book of Air (32, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (43, -29, D:3) a stone (43, -22, D:3) a +0 robe (58, -16, D:3) the +6 dagger of Risk Management {venom, Dex+6} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+6). Level 4 of the Dungeon (0, 0, D:4) 3 silver javelins (5, 29, D:4) 2 potions of degeneration (6, 0, D:4) a +0 short sword a hound corpse a kobold corpse (6, 2, D:4) a book of Burglary (9, 17, D:4) a giant cockroach corpse (10, 14, D:4) a +0 short sword an orc corpse an adder corpse (11, 19, D:4) a +0 leather armour