qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, 3, D:1) a +0 whip (17, 10, D:1) a +0 dagger (33, 9, D:1) a +0 club (36, 5, D:1) a +0 dagger (36, 7, D:1) 4 stones (36, 12, D:1) a +0 robe (37, -21, D:1) a +0 whip (39, -9, D:1) a +0 short sword (40, 5, D:1) a +0 short sword 2 stones (47, -26, D:1) a stone (48, 2, D:1) an amulet of magic regeneration a +0 buckler (50, -23, D:1) 5 poisoned darts (52, -16, D:1) a +0 dagger a stone (53, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (13, 0, D:2) a +0 whip (13, 17, D:2) a +0 club (14, 9, D:2) a +0 robe (17, 13, D:2) a +0 club (33, 6, D:2) 6 stones (43, -17, D:2) a quokka corpse (skeletalised by now)