qw Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (8, -21, D:1) a +0 dagger (8, -20, D:1) a +0 whip (9, -20, D:1) a +0 dagger (9, -16, D:1) a +0 ring mail (10, -2, D:1) a +0 club (11, -19, D:1) a +0 dagger (15, -15, D:1) 5 stones (20, 3, D:1) a +0 robe (26, 7, D:1) a +0 club (27, 6, D:1) a +0 club (28, -17, D:1) a +0 short sword (29, 9, D:1) a +2 dagger of venom (32, 9, D:1) 2 potions of invisibility a potion of magic (35, -16, D:1) 6 gold pieces (40, -9, D:1) a +0 scale mail (42, -25, D:1) a +0 hand axe (42, -23, D:1) a +0 dagger (45, -29, D:1) a +0 robe (47, -18, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xeusu's Antique Weapon Emporium a +0 sling (45 gold) a +0 club (30 gold) a +0 falchion of holy wrath (222 gold) a +0 spear (90 gold) a +0 rapier (120 gold) a +0 dagger (60 gold) a +0 whip (75 gold) a +0 dagger (60 gold) a +0 whip (75 gold) a +0 sling (45 gold) [Shop] Plog's Armour Shoppe a +0 scale mail (44 gold) a +0 ring mail (44 gold) the +1 gold dragon scales "Daudd" {rPois rF+ rC+ rN+++ Regen+ Int-3 Stlth+} (1172 gold) Int: It affects your intelligence (-3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +0 helmet (49 gold) an orb of mayhem (143 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 helmet (49 gold) [Shop] Qoarr's Magic Scroll Shop a scroll of magic mapping (105 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) a scroll of teleportation (42 gold) a scroll of brand weapon (133 gold) a scroll of torment (133 gold) a scroll of teleportation (42 gold) a scroll of silence (133 gold) [Shop] Unnejirae's Weapon Shoppe a +0 long sword (38 gold) a +0 dagger (22 gold) 5 stones (5 gold) a +0 shortbow (33 gold) a +0 dagger (22 gold) a +3 vorpal long sword (244 gold) a +0 falchion (33 gold) (0, 0, D:2) a +0 ring mail (11, 27, D:2) a +0 dagger (14, -1, D:2) a +0 sling (17, 6, D:2) a +0 dagger (26, 0, D:2) a book of Flames (45, 8, D:2) a +0 club Level 3 of the Dungeon (1, -23, D:3) a +0 spear (7, -3, D:3) a +1 mace of draining (10, -39, D:3) a +0 falchion (10, -38, D:3) a +0 club a +0 scale mail a +0 dagger a +0 scale mail a +0 dagger (21, -43, D:3) a scroll of fear (24, -34, D:3) a +0 club (25, -9, D:3) a +0 troll leather armour (41, -7, D:3) a potion of degeneration (42, -39, D:3) the +1 robe "Famy" {Harm Will+ SInv} SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Will: It increases your willpower. (43, 4, D:3) a +0 robe a +0 dagger (44, 3, D:3) a +0 whip a +0 leather armour a +0 short sword (44, 4, D:3) a +0 leather armour a +0 trident (48, -16, D:3) a book of Party Tricks Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (9, 17, D:4) a worm corpse (38, 13, D:4) a +0 whip a +0 flail (38, 14, D:4) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (40, 9, D:4) a +0 dagger (46, -28, D:4) a +0 leather armour (48, 5, D:4) a +0 short sword