qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -14, D:1) a +0 club (23, 6, D:1) a book of Lightning (25, -15, D:1) a +0 dagger a +0 club (48, -2, D:1) a +0 trident (58, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, 8, D:2) a +0 robe (3, -18, D:2) 7 stones (4, 9, D:2) 5 poisoned darts (5, -19, D:2) 5 poisoned darts (5, -14, D:2) a +0 ring mail (5, -9, D:2) 4 stones (8, -21, D:2) a +0 club (19, -22, D:2) 8 stones (20, -21, D:2) 6 stones (22, 12, D:2) 4 stones (25, -36, D:2) a potion of degeneration a +0 scale mail a scarf of harm (25, -1, D:2) a +0 hand axe (26, -19, D:2) a +0 short sword 4 stones (29, -24, D:2) a +0 dagger (50, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (7, -2, D:3) 4 stones (17, -12, D:3) a book of Iron (33, -19, D:3) a +3 ring mail of fire resistance (36, 7, D:3) a +0 spear (37, 1, D:3) a +0 sling (37, 19, D:3) a +0 chain mail (38, 4, D:3) a +0 ring mail (45, -1, D:3) a +0 short sword a +0 leather armour a +0 mace a +0 leather armour a +0 trident a +0 scale mail (45, 0, D:3) a +0 short sword a +0 leather armour (46, 1, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 whip