qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -8, D:1) a staff of poison 5 stones (7, -6, D:1) a +0 dagger (15, 12, D:1) a +0 dagger (15, 44, D:1) 9 stones (16, 18, D:1) a +0 ring mail (19, 2, D:1) a +0 short sword a +0 ring mail (22, -2, D:1) a +0 dagger a +0 dagger (28, -8, D:1) a +0 ring mail (32, 9, D:1) a +0 hand axe (33, -10, D:1) a +0 lajatang (45, 32, D:1) a ring of poison resistance Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (0, 1, D:2) a wand of flame (24) (1, -4, D:2) 7 stones (8, -1, D:2) 5 large rocks (15, 10, D:2) a +0 club (20, -1, D:2) 4 stones (25, -2, D:2) a +0 short sword (26, 35, D:2) 4 stones (27, 28, D:2) a +0 club a stone (28, 17, D:2) 5 stones (28, 29, D:2) a +0 club (37, 26, D:2) 5 stones (37, 32, D:2) a +0 dagger (39, 17, D:2) 6 datura-tipped darts Level 3 of the Dungeon (0, 0, D:3) a book of Armaments (3, -1, D:3) an adder corpse (4, -3, D:3) a +0 short sword (22, -9, D:3) 6 stones (22, 13, D:3) a book of the Hunter (24, -2, D:3) a bat corpse (27, 14, D:3) a +4 mace (33, -2, D:3) a book of Cantrips (35, -6, D:3) a +0 club a +0 sling (39, 9, D:3) a +0 short sword 4 stones (47, -8, D:3) a +0 whip (49, 15, D:3) 2 poisoned darts