qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (1, -10, D:1) a +0 club a +0 club (6, 28, D:1) a +0 dagger (12, 30, D:1) 2 poisoned darts (25, 17, D:1) 4 stones (35, -7, D:1) a +0 ring mail (52, 15, D:1) a +0 club (56, 8, D:1) a +0 club (57, 5, D:1) a +0 whip (59, -1, D:1) a potion of magic Level 2 of the Dungeon (3, 1, D:2) Great Wizards, Vol. VII (15, -5, D:2) a +0 dagger (23, -23, D:2) a +0 short sword 2 stones (25, 3, D:2) a +0 dagger (26, -16, D:2) a +0 scythe a +0 robe (27, -17, D:2) a +0 club (30, -26, D:2) a potion of magic (31, -21, D:2) 4 stones (38, -24, D:2) a book of Alchemy Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (2, 9, D:3) a jackal corpse (skeletalised by now) (7, 6, D:3) a +0 dagger (9, 19, D:3) a ball python skeleton (12, 21, D:3) a +0 robe (21, 24, D:3) a +0 dagger a +0 leather armour (26, 5, D:3) 5 stones (27, 54, D:3) a jackal corpse (30, 56, D:3) a +0 ring mail (35, 47, D:3) a +0 dagger (37, 50, D:3) a +0 flail a +0 dagger an orc corpse (37, 52, D:3) a +0 hand axe an orc corpse (37, 54, D:3) a +0 flail an orc corpse (40, 57, D:3) a scroll of blinking