qw Level 1 of the Dungeon (1, -43, D:1) a +0 club (8, -18, D:1) a +0 dagger (15, -46, D:1) 4 stones (18, -35, D:1) a +0 short sword (22, -22, D:1) a +0 dagger (23, -8, D:1) a +0 dagger (23, -7, D:1) a +0 ring mail (29, -9, D:1) a +0 ring mail (31, -33, D:1) a +0 robe (35, -48, D:1) a +0 dagger (45, -27, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -23, D:2) a +0 robe (20, -20, D:2) 4 stones (20, 10, D:2) a +0 short sword (25, 10, D:2) a +0 whip (30, 14, D:2) 3 poisoned darts (31, -17, D:2) an Everburning Encyclopedia (32, -19, D:2) 7 stones (33, 3, D:2) 5 stones (35, 13, D:2) a book of Winter Level 3 of the Dungeon [Shop] Neluet's General Store an amulet of the acrobat (330 gold) a +0 robe (7 gold) a potion of curing (33 gold) 2 potions of cancellation (176 gold) 2 stones (2 gold) 5 stones (5 gold) 3 stones (3 gold) a book of Weapons (308 gold) a wand of quicksilver (7) (323 gold) [Shop] Hatuiq's Antique Weapon Boutique a +0 mace (57 gold) a +0 rapier (76 gold) a +4 hand axe of freezing (520 gold) the +6 quarterstaff of Sunlight {venom, rC- Str+6 Dex+5} (1100 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+6). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. a +0 quarterstaff (76 gold) a +0 hand axe (57 gold) a +0 short sword (57 gold) [Shop] Hiamythrelon's Assorted Antiques a +0 club (33 gold) a +1 barding of fire resistance (1155 gold) a +0 mace (99 gold) a +0 robe (23 gold) a potion of curing (99 gold) a potion of berserk rage (165 gold) [Shop] Xaatinyi's Assorted Antiques a +0 chain mail (81 gold) a +0 short sword (54 gold) a +0 dagger (36 gold) a potion of attraction (54 gold) a scroll of blinking (135 gold) a scroll of noise (18 gold) 2 scrolls of fog (144 gold) a ring of fire (450 gold) a +0 robe (12 gold) a scroll of identify (36 gold) [Shop] Qurigon's Assorted Antiques the +0 plate armour "Kiucut" {rElec Dex+6} (1190 gold) Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (482 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a scroll of summoning (228 gold) a potion of flight (72 gold) a +0 trident (84 gold) a +0 leather armour (48 gold) the +1 pair of boots of Paranoia {Rampage *Corrode Str+8 Stlth+} (732 gold) Str: It affects your strength (+8). *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. (0, 0, D:3) a +0 dagger a +0 hand axe (0, 18, D:3) a +0 club (1, -1, D:3) a +0 mace (1, 1, D:3) a +0 dagger a +0 club a +0 ring mail (2, 0, D:3) a +0 short sword (2, 16, D:3) a +0 ring mail (12, -3, D:3) a +0 whip (13, -3, D:3) a +0 short sword a +0 leather armour a +1 dagger of venom (14, -4, D:3) a +0 scale mail a +0 hand axe (14, -3, D:3) a +0 robe a +0 dagger (15, 21, D:3) a wand of roots (14) (23, 43, D:3) a +0 dagger (29, -13, D:3) a +0 trident (29, -10, D:3) a +0 short sword (30, -12, D:3) a +0 whip a +0 mace (35, 45, D:3) a +0 spear (36, 45, D:3) a +0 hand axe (40, 18, D:3) a +0 spear (42, 7, D:3) a +0 robe (50, -15, D:3) a +3 dagger of protection (51, 5, D:3) a +0 club (54, 20, D:3) a +0 quarterstaff (56, 6, D:3) a +0 scale mail (56, 31, D:3) a +0 club a +0 leather armour (62, -2, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a wand of paralysis (6) (6, 3, D:4) a +0 spear a +0 robe (11, -11, D:4) a +0 club (11, 13, D:4) a +0 club (15, 6, D:4) a wand of roots (7) (30, 8, D:4) a +0 dagger (33, -15, D:4) a +0 pair of gloves (33, 9, D:4) a +0 mace (42, 33, D:4) a +0 chain mail (49, 19, D:4) a +0 hand axe a +0 dagger a +0 leather armour (50, 19, D:4) a +0 club a +0 robe (50, 20, D:4) a +0 dagger (54, -16, D:4) a +0 scale mail (55, 9, D:4) a scroll of fog (62, 16, D:4) a +0 trident Level 5 of the Dungeon [Shop] Leriad's Antique Weapon Emporium a +2 quarterstaff of speed (456 gold) the +9 spear of Risk Management {venom, rF++ Will-} (1309 gold) It poisons the flesh of those it strikes. rF: It greatly protects you from fire. Will: It decreases your willpower. a +0 dagger (38 gold) the +5 lochaber axe {reach-cleave, poleaxe Drain} (672 gold) It can be evoked to extend its reach, and strikes at all foes within reach, dealing less damage to those not targeted. It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. a +1 double sword of pain (845 gold) a +1 hand crossbow of freezing (252 gold) a +0 whip (47 gold) a +0 long sword (66 gold) a +0 morningstar of venom (129 gold) a +0 great mace (123 gold) (5, -2, D:5) a +0 giant club (8, -6, D:5) 3 stones (13, -14, D:5) a +0 giant club (13, 5, D:5) a +0 whip (14, 6, D:5) a +0 flail a +0 club (19, 5, D:5) a book of Scorching (21, 10, D:5) a +0 club a +0 chain mail a +0 falchion (21, 11, D:5) a +0 hand axe 7 stones a +0 ring mail (22, -17, D:5) a potion of brilliance (23, -25, D:5) a +0 flail (23, -24, D:5) a +0 short sword a +0 club a +0 ring mail (23, -23, D:5) a +0 flail a +0 ring mail (24, -25, D:5) a +0 dagger a +0 leather armour (24, -23, D:5) a +0 hand axe a +0 leather armour (25, -24, D:5) 2 stones (31, 7, D:5) a book of Minor Magic (36, 14, D:5) a +0 giant club (39, -9, D:5) a +0 dagger of electrocution (40, 8, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, -13, D:6) a +3 chain mail (14, -7, D:6) a +0 leather armour (17, 40, D:6) a +0 ring mail (18, -4, D:6) a +0 war axe (24, 36, D:6) 5 stones (31, 9, D:6) 6 stones (31, 10, D:6) a scroll of noise (31, 34, D:6) +0 steam dragon scales (41, 37, D:6) a +0 club (41, 38, D:6) a +0 hand axe a +0 whip a +0 short sword 2 stones a +0 short sword (41, 40, D:6) a +0 whip 4 stones (42, 31, D:6) 5 stones (42, 38, D:6) a +0 scimitar a +0 dagger a curare-tipped dart a +0 flail a +0 giant spiked club a +0 short sword (42, 39, D:6) a +0 short sword (42, 40, D:6) a +0 club (46, -9, D:6) 9 stones (48, 44, D:6) a book of Maledictions (49, 17, D:6) a scroll of blinking (52, -3, D:6) a +0 chain mail (61, 23, D:6) a +0 giant club (61, 31, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, -7, D:7) a +0 club a +0 leather armour (9, 12, D:7) a +0 robe a +4 dagger a +0 robe a +4 long sword a +0 robe a +5 battleaxe (14, 6, D:7) a +0 scale mail (16, -9, D:7) a +0 robe (21, 8, D:7) a stone (22, -11, D:7) a +0 whip (24, 10, D:7) a +0 ring mail (24, 16, D:7) a +0 war axe (31, 0, D:7) a +0 plate armour a +0 mace (32, 1, D:7) a +0 club a +0 chain mail a +0 mace a +0 dagger (37, -18, D:7) a +0 whip a +0 short sword a +0 whip a +0 short sword 8 stones (37, -17, D:7) a +1 vampiric dagger 3 stones a +0 whip (38, -17, D:7) a +0 club a curare-tipped dart (40, -2, D:7) a scroll of magic mapping (45, 5, D:7) a +0 ring mail (45, 10, D:7) a +0 rapier (50, -15, D:7) a +0 shortbow (51, 13, D:7) a +0 leather armour (55, -22, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (4, -17, D:8) a +4 halberd a +0 robe (5, 13, D:8) a scroll of poison (11, -8, D:8) a +0 great sword a +0 robe (11, 22, D:8) a +0 robe (12, 11, D:8) a staff of poison (13, 20, D:8) a +4 hand axe of electrocution (14, 4, D:8) a +0 whip a +1 dagger of venom 7 poisoned darts a +0 club a +0 short sword a curare-tipped dart a +0 dagger 8 stones a +0 club (15, 21, D:8) a +0 flail (17, -11, D:8) a +0 war axe (17, -4, D:8) 7 stones a +0 robe a +5 scimitar of freezing a +0 animal skin a +0 spear a wand of flame (16) (25, 16, D:8) 6 stones (27, 16, D:8) a +2 vorpal mace (28, 0, D:8) a book of Burglary (29, 27, D:8) a +0 chain mail (30, 19, D:8) a wand of digging (6) (34, -25, D:8) 3 stones (42, -6, D:8) a +0 whip a +0 trident (42, -5, D:8) a +0 club (44, -7, D:8) a +0 spear (44, -6, D:8) a +0 chain mail a +0 short sword (44, -5, D:8) a +0 robe a +0 club (44, -4, D:8) a +3 spear (45, -7, D:8) a +0 spear (51, 8, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (1, -1, D:9) a +0 whip (2, -7, D:9) a +0 robe (7, 17, D:9) a scroll of amnesia (10, 16, D:9) a +0 dagger (12, 42, D:9) a +0 trident (16, 12, D:9) a +0 whip a +1 short sword of protection a +0 club 10 poisoned darts a +0 club 2 stones (29, 10, D:9) a +0 flail (29, 12, D:9) a +0 hand axe a +0 leather armour a +0 short sword a +0 mace a +0 leather armour a +0 dire flail a +0 plate armour (34, 5, D:9) a +0 club a +0 club (34, 6, D:9) a +0 robe a +0 dagger (34, 7, D:9) a +0 ring mail a +0 club (42, 3, D:9) a scroll of amnesia (49, 28, D:9) a +0 hand axe a +0 leather armour a +2 dagger of electrocution a +0 plate armour a +0 long sword (55, 2, D:9) 6 large rocks (57, 17, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (3, -2, D:10) a +0 shortbow (8, 26, D:10) a +0 longbow 13 stones (11, -6, D:10) a +0 troll leather armour a troll skeleton (11, -5, D:10) a +0 long sword a +0 shortbow (12, -7, D:10) a +0 troll leather armour a troll skeleton (22, -11, D:10) a book of Frost (34, -2, D:10) a +0 long sword (35, 31, D:10) a +0 short sword a wand of quicksilver (3) (37, 31, D:10) a +0 troll leather armour (42, 9, D:10) 2 poisoned darts (44, 2, D:10) a +0 sling (44, 10, D:10) a scroll of fog (47, -15, D:10) a scroll of fog the Ecumenical Temple