qw Level 1 of the Dungeon (0, 0, D:1) 6 curare-tipped darts (7, 16, D:1) 9 stones (11, 1, D:1) 5 stones (24, -25, D:1) a +0 short sword (26, -10, D:1) 7 stones (29, -12, D:1) a scroll of magic mapping a +0 scale mail (34, -10, D:1) a +0 dagger (43, -4, D:1) a +0 dagger (48, -8, D:1) a +0 club (50, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 17, D:2) a +0 dagger (12, 15, D:2) a +0 club (13, 3, D:2) a +0 leather armour (16, 6, D:2) a book of Armaments (22, -8, D:2) a +0 dagger a +0 dagger of speed a +0 club (23, -9, D:2) a +0 club a +0 sling (23, -7, D:2) a +0 club (25, 36, D:2) a book of Displacement (27, 0, D:2) a +0 short sword (29, 39, D:2) a +0 leather armour (30, 13, D:2) 6 stones (32, 28, D:2) 7 stones (32, 35, D:2) 2 stones (34, 37, D:2) a +0 club (36, 9, D:2) a +0 dagger (40, 7, D:2) 3 stones (40, 25, D:2) 2 poisoned darts (48, 16, D:2) 6 stones (50, 2, D:2) a +0 club (63, -1, D:2) a book of Storms Level 3 of the Dungeon (0, 0, D:3) a worm corpse (2, -32, D:3) a hobgoblin corpse (3, 0, D:3) a +0 flail (12, -4, D:3) a book of Winter (13, -15, D:3) a jackal corpse (16, -25, D:3) a +0 hammer (19, -14, D:3) a +0 hand axe a +0 leather armour (19, -9, D:3) a rat corpse (skeletalised by now)