qw Level 1 of the Dungeon (0, 0, D:1) 3 stones (7, 22, D:1) a +0 club (8, -9, D:1) a +0 sling (23, -4, D:1) a +0 buckler (31, -4, D:1) a +0 dagger (38, 6, D:1) 6 atropa-tipped darts (39, 9, D:1) a stone (41, 6, D:1) 8 stones Level 2 of the Dungeon (13, 32, D:2) a wand of flame (19) (36, 31, D:2) a book of Callings (38, 5, D:2) a +0 dagger (41, 44, D:2) a potion of ambrosia a potion of degeneration a potion of invisibility a +6 ring of intelligence (45, 9, D:2) a +0 dagger a +0 robe a wand of flame (11) (47, 17, D:2) a +0 ring mail (48, -15, D:2) a +0 club (53, 43, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (1, -7, D:3) a +0 ring mail (6, 6, D:3) a +0 club a +0 dagger a stone a scroll of vulnerability (10, -7, D:3) a +0 dagger (18, 17, D:3) a +0 ring mail (19, 7, D:3) a +0 dagger (19, 17, D:3) a +0 robe a +0 dagger (20, -2, D:3) a +0 chain mail (20, 15, D:3) a stone (24, 17, D:3) a +0 dagger a +0 leather armour (25, 19, D:3) a +0 club (26, 17, D:3) a +0 club (39, -20, D:3) a +0 hammer (40, -11, D:3) a +0 ring mail (43, -19, D:3) a +0 scale mail (43, 6, D:3) a +0 club a stone (47, 16, D:3) 2 stones (52, -14, D:3) a wand of charming (11) (53, -6, D:3) a +0 club Level 4 of the Dungeon (1, 5, D:4) a +0 dagger (8, -5, D:4) a +0 war axe 7 stones (10, -4, D:4) a +0 club (13, 14, D:4) a potion of berserk rage (14, 25, D:4) 6 stones (22, 37, D:4) a +0 robe (24, 22, D:4) a +0 dagger a stone (25, 9, D:4) a +0 scale mail (26, 38, D:4) a +0 dagger (29, 4, D:4) a +0 club (29, 37, D:4) a +0 leather armour a +0 mace a +0 robe a +0 dagger (30, -8, D:4) the +1 robe of Watchfulness {-Tele rElec rN+ Str+9} Str: It affects your strength (+9). rElec: It insulates you from electricity. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (30, 29, D:4) a +0 mace (31, 28, D:4) a +1 dagger of venom (33, 5, D:4) a +0 short sword (33, 24, D:4) a +0 shortbow a +0 short sword a stone (33, 33, D:4) a +0 club (34, 33, D:4) a scroll of immolation (38, 18, D:4) a +2 short sword of speed (39, 18, D:4) a +0 short sword (39, 35, D:4) a +0 dagger (40, 18, D:4) a +0 robe a +0 dagger (41, 26, D:4) a +0 ring mail (43, 7, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 29, D:5) a +0 robe (9, 31, D:5) a +0 giant spiked club (15, 21, D:5) a +0 giant club (18, 4, D:5) a +0 falchion (36, 24, D:5) 5 stones (37, 5, D:5) a +0 giant club (43, 19, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Wiodai's Armour Shoppe the +2 hood of the Assassin {Detection Stab+ Stlth++} (780 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) the +11 plate armour "Diseram" {-Tele Rampage +Inv rF++} (1322 gold) rF: It greatly protects you from fire. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. the +1 steam dragon scales of Dim Light {Rampage Dex+4} (785 gold) Dex: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. a +0 buckler (58 gold) a +0 scale mail (52 gold) (0, 0, D:6) a scroll of amnesia (13, -20, D:6) a scroll of magic mapping (13, 21, D:6) a +0 rapier (16, -35, D:6) a +0 short sword (19, -40, D:6) 2 potions of brilliance (22, 9, D:6) a +0 buckler (25, -10, D:6) a +0 whip (26, -16, D:6) a wand of digging (6) (33, 12, D:6) a +0 chain mail (42, -13, D:6) a +0 giant spiked club (43, -7, D:6) a +0 leather armour (45, -6, D:6) a +0 ring mail (53, -18, D:6) a book of Callings Level 7 of the Dungeon (0, 0, D:7) a +0 whip (11, -37, D:7) a wand of iceblast (7) (11, -27, D:7) the +10 short sword "Nongeeg" {antimagic, +Blink Int+2 Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). +Blink: It lets you blink. (12, -38, D:7) 8 stones (12, -32, D:7) a +0 whip a curare-tipped dart (14, -33, D:7) a +0 club (15, 7, D:7) a +0 dagger (16, -43, D:7) a potion of degeneration (16, -3, D:7) 2 potions of degeneration (22, 5, D:7) a +0 leather armour (26, -39, D:7) a +0 club (27, -35, D:7) a +0 whip (29, -41, D:7) a +0 quarterstaff of draining a +0 sling a +2 ring mail of cold resistance (29, -14, D:7) a +0 club (31, -14, D:7) a +0 whip (34, -14, D:7) a +0 dagger a +0 mace a +0 leather armour (45, -41, D:7) a potion of brilliance (46, -13, D:7) a +0 sling (50, -41, D:7) a +0 ring mail (53, -5, D:7) a +0 hat (58, -7, D:7) a +0 leather armour (62, -19, D:7) a +0 pair of gloves Level 8 of the Dungeon [Shop] Lufi Dag's Jewellery Shop a ring of wizardry (330 gold) a ring of magical power (220 gold) a ring of wizardry (330 gold) (0, 0, D:8) a +0 shortbow (8, 3, D:8) a +0 falchion (9, -18, D:8) a +0 dire flail a +0 chain mail a +0 club a +2 scale mail of willpower a +0 dagger (9, -17, D:8) a +0 club (10, -17, D:8) a +0 dagger of venom a +0 robe (12, -9, D:8) 4 stones a +0 quarterstaff (24, -19, D:8) a +0 dagger (29, -15, D:8) a scroll of vulnerability (34, -15, D:8) a +0 dagger 2 stones (34, -11, D:8) a +0 whip a +0 club a +0 leather armour a +2 dagger of venom a +0 war axe (35, -10, D:8) a +0 whip a +0 short sword a +0 glaive a +0 plate armour (35, -7, D:8) a +0 mace (36, -14, D:8) a +0 dagger a +0 robe (36, -13, D:8) a +0 quarterstaff 5 poisoned darts a +0 ring mail a +0 shortbow a +0 club a stone (36, -12, D:8) a +0 dagger a potion of brilliance a +0 glaive a +0 chain mail (39, 2, D:8) a +0 leather armour (40, -3, D:8) a scroll of fear (43, 11, D:8) a wand of iceblast (4) (45, -10, D:8) a +0 whip a +0 ring mail (45, -9, D:8) a +0 war axe a +0 ring mail a +0 falchion (46, -12, D:8) 4 poisoned darts (46, -10, D:8) a wand of flame (27) (47, 7, D:8) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, 38, Lair:1) a +0 rapier (17, 2, Lair:1) a ring of poison resistance (25, 34, Lair:1) a scroll of blinking (29, 43, Lair:1) an electric eel corpse (skeletalised by now) (32, 34, Lair:1) a +0 dagger (43, 45, Lair:1) a +0 hand axe (45, 11, Lair:1) a +0 ring mail (45, 18, Lair:1) a +0 long sword (45, 32, Lair:1) a wand of quicksilver (4) (50, 43, Lair:1) 6 stones (54, 26, Lair:1) a scroll of blinking (54, 28, Lair:1) a +2 vorpal war axe (unseen) (55, 26, Lair:1) 5 stones (58, 35, Lair:1) a cane toad corpse (skeletalised by now) (58, 44, Lair:1) a scroll of blinking