qw Level 1 of the Dungeon (0, 0, D:1) Great Wizards, Vol. VII (0, 1, D:1) a +0 dagger (1, 0, D:1) 7 stones (13, -7, D:1) a throwing net (24, -21, D:1) a +0 dagger (24, -8, D:1) 2 stones (24, -7, D:1) an amulet of magic regeneration (26, -41, D:1) 4 poisoned darts (27, 3, D:1) 7 stones (32, -42, D:1) a +0 spear (39, 5, D:1) a wand of polymorph (5) a +0 animal skin a +0 mace a +0 club (39, 6, D:1) a +0 club (40, 5, D:1) a +0 club a +0 club (41, 5, D:1) a +0 club (41, 6, D:1) a +0 scale mail a +0 hand axe a +0 club (44, -25, D:1) 4 stones (44, 5, D:1) a +0 dagger (46, -14, D:1) 3 stones (50, 0, D:1) a book of Debilitation (51, 8, D:1) a +0 short sword (53, -11, D:1) the Catalogue of Beckoning and Ozone Spells Type Level a - Static Discharge Conjuration/Air 2 b - Summon Ice Beast Ice/Summoning 4 c - Summon Forest Summoning/Translocation 5 d - Conjure Ball Lightning Conjuration/Air 6 Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 1, D:2) a +0 dagger (2, -15, D:2) 3 stones (13, -14, D:2) a +0 helmet (20, -7, D:2) 5 stones (25, 0, D:2) a +0 club (26, -1, D:2) a +0 club (35, 11, D:2) a +0 dagger (38, -5, D:2) a There-And-Back Book Level 3 of the Dungeon [Shop] Sauro's Assorted Antiques a +0 mace (87 gold) 2 potions of might (232 gold) a wand of charming (6) (417 gold) a +0 flail (101 gold) an orb of mayhem (377 gold) a scroll of identify (58 gold) a +2 great sword of protection (574 gold) a +0 falchion (87 gold) [Shop] Qixet's Antique Armour Shop a +4 chain mail of positive energy (826 gold) a +0 robe (20 gold) a +1 pair of gloves of strength (478 gold) a +0 pair of boots (130 gold) a scarf of harm (261 gold) an orb of wrath (377 gold) +2 fire dragon scales (2088 gold) the +1 leather armour of Fabulous Brilliance {Int+3 SInv} (710 gold) Int: It affects your intelligence (+3). SInv: It lets you see invisible. [Shop] Nelitixo's Distillery a potion of heal wounds (60 gold) a potion of might (48 gold) 2 potions of curing (72 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) [Shop] Lecode's Assorted Antiques a +0 long sword (105 gold) a scroll of butterflies (120 gold) a scroll of teleportation (90 gold) a +0 morningstar (120 gold) a +1 dagger of freezing (318 gold) (2, -11, D:3) a +0 club a +0 sling (3, 20, D:3) a potion of magic (15, 14, D:3) a +0 club (20, 15, D:3) a +0 dagger 3 stones (35, -7, D:3) a scroll of poison (35, 11, D:3) a +0 dagger (43, 11, D:3) a +0 dagger 10 stones Level 4 of the Dungeon (1, 2, D:4) a +0 dagger (5, 20, D:4) a wand of polymorph (10) (8, -8, D:4) a +0 dagger a +0 club (22, -8, D:4) a +0 leather armour (24, 12, D:4) a +0 dagger (30, 3, D:4) a +0 war axe (38, 39, D:4) a +0 short sword (47, -13, D:4) 8 stones (49, -6, D:4) a +0 leather armour (63, 38, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Hacze's Antique Weapon Emporium a +0 falchion (63 gold) a +0 dagger (42 gold) a +0 mace (63 gold) a +0 rapier (84 gold) a +0 glaive (136 gold) a +0 glaive (136 gold) a +0 hand axe (63 gold) the +6 spear of Sojud {spect, *Rage Str+6} (1155 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+6). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 falchion (63 gold) (2, -6, D:5) a +0 battleaxe a +0 robe (2, -5, D:5) a +0 flail a +0 robe (4, 0, D:5) a +5 great sword a +0 robe (5, -1, D:5) a +3 halberd of freezing a +0 robe (9, -22, D:5) a scroll of poison (9, 4, D:5) a +0 giant spiked club (14, -2, D:5) a +0 dagger a +0 robe a +0 shortbow (14, -1, D:5) a scroll of fear (15, -2, D:5) a +0 leather armour (16, -10, D:5) a +0 robe (17, -10, D:5) a throwing net (21, 10, D:5) a potion of flight (22, -14, D:5) a scroll of poison (31, -9, D:5) a +0 leather armour (43, 14, D:5) 5 stones (45, 4, D:5) a +0 mace (46, -3, D:5) a +0 whip a +0 leather armour a +0 club a +0 dagger a +0 whip Level 6 of the Dungeon (1, 20, D:6) a book of Blasting (7, -15, D:6) a scroll of fear (16, 18, D:6) Ozocubu's Autobiography (18, -13, D:6) a +0 short sword 5 stones (18, -12, D:6) a +0 club (19, -14, D:6) a +0 club (19, -13, D:6) a +0 club a +0 whip 8 poisoned darts (35, 5, D:6) a +0 dagger (38, 9, D:6) a +0 whip a +0 club a +0 robe (38, 12, D:6) a +0 flail (38, 23, D:6) a +1 helmet (41, 15, D:6) 2 stones (43, -6, D:6) a +0 dagger a +0 robe (44, -6, D:6) a +0 whip a +0 robe a +0 dagger a +0 whip a +0 war axe (48, -3, D:6) a +0 club a +0 halberd (49, -5, D:6) a book of Changes (49, -3, D:6) a +0 ring mail a +0 spear (51, -2, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, -24, D:7) a +0 leather armour (8, -13, D:7) 5 stones (14, -21, D:7) a +0 quarterstaff (16, -36, D:7) a scroll of vulnerability (25, -43, D:7) a +0 hammer (25, -1, D:7) a scroll of poison (26, -42, D:7) a +0 hammer (26, -31, D:7) a +0 spear (27, -43, D:7) a +0 hammer (28, -42, D:7) a +0 hammer (28, -31, D:7) a staff of death (29, -42, D:7) a +0 hammer (30, -41, D:7) a ring of magical power a +0 scale mail a +0 hammer (32, -42, D:7) a +0 hammer (32, -41, D:7) the +6 hammer "Mamummic" {venom, Int+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). (unseen) (32, -40, D:7) a +0 hammer (33, -42, D:7) a +0 hammer (33, -41, D:7) a +0 hammer (33, -40, D:7) a +0 hammer (34, -42, D:7) a +0 hammer (34, -40, D:7) a +0 hammer (35, -28, D:7) a +0 dagger a +0 robe a +0 halberd (37, -27, D:7) a +0 short sword a +0 leather armour (41, -13, D:7) a -3 mace (43, -12, D:7) a -2 hand axe a -1 long sword a -1 short sword the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. Level 8 of the Dungeon [Shop] Wuesim's Neck Hole a +0 cloak (54 gold) a +0 cloak (54 gold) a scarf of resistance (384 gold) an amulet of faith (480 gold) an amulet of guardian spirit (360 gold) an amulet of faith (480 gold) (0, 0, D:8) a +0 dagger a +0 robe a +0 flail (0, 21, D:8) a +0 short sword a +0 robe (1, 20, D:8) a +3 mace of freezing a +0 robe (1, 24, D:8) a +4 scimitar a +0 robe (2, 2, D:8) a +0 robe (3, 3, D:8) a +0 hand axe a +0 leather armour a +0 hand axe (14, -7, D:8) a +0 giant club a +0 giant club (14, 0, D:8) a scroll of noise (17, 30, D:8) a datura-tipped dart (18, 31, D:8) a +0 shortbow (25, 14, D:8) a scroll of summoning (26, 11, D:8) a +0 mace a +0 plate armour a +0 dagger a +0 scale mail (27, 4, D:8) a +0 leather armour (28, 7, D:8) a +0 flail a +0 leather armour (34, 19, D:8) a wand of charming (8) (37, 20, D:8) a +0 robe (40, 22, D:8) a +0 dagger (42, 38, D:8) a +0 war axe (43, 38, D:8) a +3 dagger a +0 mace (47, 15, D:8) a +0 robe (48, -11, D:8) 3 poisoned darts (54, 42, D:8) a wand of light (11) (55, 5, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 3 stones (3, 5, D:9) a +0 dagger a +0 robe (3, 6, D:9) a +0 club a +0 leather armour (4, 6, D:9) a +0 falchion (6, 6, D:9) a +0 short sword a +0 leather armour (7, 6, D:9) a +0 club a +0 club a +0 flail (10, 7, D:9) a book of Transfigurations (11, 8, D:9) 6 stones (12, 14, D:9) a +0 plate armour a +0 flail (12, 16, D:9) a book of the Earth (22, -2, D:9) 4 poisoned darts (25, 9, D:9) a +0 trident a +0 shortbow (25, 12, D:9) a +0 mace (26, -15, D:9) a +0 giant spiked club a +2 dire flail of protection (26, 4, D:9) a +0 trident a +0 plate armour (26, 5, D:9) a +0 hand axe a +0 trident a +0 shortbow (26, 8, D:9) a +0 robe a +0 dagger (26, 9, D:9) 6 stones a +0 leather armour a +0 hand axe (26, 34, D:9) a +0 quarterstaff (27, 17, D:9) 7 stones (34, 29, D:9) a potion of ambrosia an amulet of faith (35, -13, D:9) a scroll of silence (41, 5, D:9) a +0 hand axe a +0 chain mail a +0 mace a +0 plate armour (42, 6, D:9) a +0 flail a +0 ring mail (45, 2, D:9) a +0 falchion a +0 robe (46, 2, D:9) a +0 dagger a +0 robe (48, 2, D:9) a +2 dagger of electrocution a +0 robe (52, 20, D:9) a +0 ring mail (52, 24, D:9) a scroll of magic mapping Level 10 of the Dungeon (5, -38, D:10) a +0 flail (5, -36, D:10) a +0 whip (6, -34, D:10) a +0 flail (10, -15, D:10) 3 stones (12, -52, D:10) a potion of brilliance (14, -43, D:10) a +4 great sword a +0 robe (18, -20, D:10) 5 stones (27, -41, D:10) a +0 hand axe 4 stones a +0 leather armour (28, -41, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (29, -42, D:10) a +0 dagger (29, -38, D:10) a +3 flail a +0 robe (29, -36, D:10) a +0 trident a +0 robe (30, -37, D:10) a +0 halberd a +0 robe (35, -30, D:10) a scroll of fear (36, -17, D:10) a +0 shortbow (38, -45, D:10) a +0 sling (43, -10, D:10) a +0 sling (44, -26, D:10) a scroll of butterflies (53, 2, D:10) 4 poisoned darts (55, -28, D:10) a +0 plate armour (58, -29, D:10) a wand of polymorph (2) (58, -6, D:10) a +0 morningstar the Ecumenical Temple Level 1 of the Lair of Beasts (3, -5, Lair:1) a +0 dagger (4, 35, Lair:1) a +0 scale mail (12, -6, Lair:1) a wand of charming (5) (24, 24, Lair:1) a scroll of noise (26, -8, Lair:1) a +0 leather armour (33, 1, Lair:1) 7 stones (33, 3, Lair:1) 4 stones (34, 1, Lair:1) 4 stones (35, 1, Lair:1) 5 stones (37, 3, Lair:1) 3 stones (41, 23, Lair:1) 4 stones (43, 22, Lair:1) a potion of degeneration (45, 37, Lair:1) a scroll of vulnerability (49, -11, Lair:1) a +0 short sword (65, 19, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (1, -19, Lair:2) a +0 arbalest (3, 3, Lair:2) an amulet of magic regeneration (4, 3, Lair:2) a potion of degeneration (20, -31, Lair:2) a +0 mace (20, 18, Lair:2) a +0 scale mail (30, -28, Lair:2) 2 stones (30, 10, Lair:2) 3 stones (35, -28, Lair:2) a +0 pair of boots (39, -9, Lair:2) 6 stones (44, 5, Lair:2) a +0 rapier (47, 6, Lair:2) an amulet of guardian spirit a +0 buckler (53, -17, Lair:2) a +0 leather armour a Gauntlet (0, 0, Gauntlet) a scroll of blinking (0, 24, Gauntlet) a scroll of summoning (1, 12, Gauntlet) a potion of mutation (3, 12, Gauntlet) a +0 pair of boots (3, 24, Gauntlet) the +8 battleaxe "Pyig" {drain, rN+ Str+5 Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+5). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (unseen) (4, 24, Gauntlet) a +2 pair of boots of flying (unseen) (5, 0, Gauntlet) a scroll of amnesia (10, 12, Gauntlet) a potion of mutation (11, 0, Gauntlet) a scroll of blinking (11, 24, Gauntlet) a scroll of summoning (12, -1, Gauntlet) a potion of magic (13, 12, Gauntlet) a staff of poison (unseen) (13, 24, Gauntlet) an Everburning Encyclopedia (14, 24, Gauntlet) a +1 hat of stealth (unseen)