qw Level 1 of the Dungeon (3, -4, D:1) a +0 leather armour (7, -20, D:1) 5 poisoned darts (8, -10, D:1) a +0 short sword (24, -33, D:1) a book of Geomancy (25, -30, D:1) 6 stones (26, 1, D:1) a +0 dagger (32, 7, D:1) 4 stones (33, -22, D:1) a +0 dagger (33, 1, D:1) 7 stones (34, -2, D:1) a +0 short sword (54, -19, D:1) a +0 robe Level 2 of the Dungeon [Shop] Qemaunut's Distillery a potion of ambrosia (112 gold) a potion of mutation (112 gold) a potion of berserk rage (70 gold) a potion of berserk rage (70 gold) a potion of heal wounds (70 gold) a potion of berserk rage (70 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) (0, 0, D:2) a wand of paralysis (9) (2, -8, D:2) 5 stones (3, -13, D:2) a +0 club (7, -24, D:2) a +0 leather armour a +0 dagger (8, -16, D:2) a +0 dagger (13, -21, D:2) a +0 mace (20, -26, D:2) a +0 short sword (25, -14, D:2) 2 poisoned darts (28, -28, D:2) a +0 leather armour (28, -24, D:2) a +0 club (28, -13, D:2) a +0 whip (38, -17, D:2) a +0 dagger (38, -13, D:2) a book of Blood (42, -24, D:2) a +0 scale mail a +2 robe of fire resistance (49, -2, D:2) a +0 whip Level 3 of the Dungeon (6, -34, D:3) 4 stones (21, 1, D:3) a +0 dagger (25, 4, D:3) a +0 dagger a +0 robe (34, -8, D:3) a +0 halberd (35, -8, D:3) a +0 club (36, -8, D:3) a +2 spear of flaming (38, -12, D:3) a scroll of noise (39, -17, D:3) a +0 falchion (40, 15, D:3) a +0 hand axe (50, -12, D:3) a +0 leather armour (54, -1, D:3) a +0 scythe a +0 robe (55, 0, D:3) a +0 short sword (56, 12, D:3) an amulet of faith a +0 pair of boots a +1 hat 15 stones (57, 11, D:3) 15 stones (60, -4, D:3) a +0 short sword 2 poisoned darts (65, 21, D:3) the +1 robe of the Special Places {-Cast Rampage rElec rN++} rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. -Cast: It prevents spellcasting. Rampage: It bestows one free step when moving towards enemies. (66, 21, D:3) a +0 whip a +0 mace a +0 leather armour a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club 2 stones (2, 35, D:4) a +0 mace (12, 3, D:4) a +0 dagger (12, 37, D:4) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 dagger a +0 robe (13, 9, D:4) a wand of flame (24) (23, 52, D:4) a +0 quarterstaff (36, 18, D:4) 11 gold pieces (37, 18, D:4) a +0 helmet (38, 36, D:4) a +0 short sword 6 poisoned darts (38, 42, D:4) a +0 whip (39, 42, D:4) a +0 flail a +1 mace of venom a +0 short sword a +0 short sword a +0 leather armour a +1 dagger of venom a +0 short sword (45, 7, D:4) a +0 spear (54, -3, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) 6 stones (5, 16, D:5) a +0 leather armour (7, 40, D:5) a +0 robe (9, 19, D:5) a scroll of noise (9, 25, D:5) a +0 hand axe a +0 chain mail a +0 club a +0 chain mail (10, 26, D:5) a +0 mace a +0 leather armour (29, 21, D:5) a +0 club (30, 5, D:5) 3 poisoned darts (37, 2, D:5) a +0 shortbow (40, 10, D:5) a +0 giant spiked club (44, 9, D:5) a +0 leather armour (48, 24, D:5) a +0 flail (51, 10, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 dagger a +0 robe (55, 34, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (7, 9, D:6) 4 stones (14, -38, D:6) a potion of ambrosia (14, -6, D:6) a scroll of noise (24, -16, D:6) a +0 dagger a +0 leather armour (25, -16, D:6) a +0 dagger a +0 robe a +0 club (25, -14, D:6) a +0 dagger a +0 ring mail (29, -16, D:6) a scroll of butterflies (30, -21, D:6) a +0 giant club (35, -40, D:6) a +0 rapier (38, -24, D:6) an Inescapable Atlas (48, -11, D:6) a +0 short sword (49, -31, D:6) a +0 shortbow (49, -25, D:6) a +0 flail (51, -12, D:6) a +0 leather armour (54, -21, D:6) a +0 short sword 7 poisoned darts (62, -14, D:6) a scroll of amnesia (63, -26, D:6) a wand of quicksilver (9) (68, -33, D:6) a scroll of blinking Level 7 of the Dungeon (0, 0, D:7) a +0 spear a +0 robe (0, 1, D:7) a +0 great sword a +0 robe a +3 trident a +0 robe (3, 17, D:7) a +1 war axe (5, 28, D:7) a +0 club a +0 chain mail a +0 short sword a +0 club (6, 1, D:7) a +0 ring mail (15, -14, D:7) a +0 morningstar (20, -10, D:7) a ring of willpower (34, 32, D:7) a +0 ring mail (39, -1, D:7) a wand of quicksilver (4) (40, -1, D:7) a +0 flail (41, -2, D:7) a +0 spear (41, -1, D:7) a +0 spear a +0 flail (41, 10, D:7) a +0 leather armour (42, 40, D:7) 7 stones (43, -2, D:7) a +3 trident a +0 scale mail (44, 16, D:7) a potion of degeneration (46, 28, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +1 hand axe of venom (0, 3, D:8) a +0 robe a +0 scimitar (1, 0, D:8) a +0 robe a +0 great sword (1, 3, D:8) a +0 robe a +0 mace (2, 0, D:8) a +0 chain mail a +0 robe a +0 morningstar (9, -17, D:8) 3 datura-tipped darts (16, -38, D:8) a +0 ring mail (23, -29, D:8) a scroll of noise (23, 5, D:8) a +0 spear (26, 5, D:8) a +2 vampiric spear (27, -36, D:8) a +0 helmet (27, 6, D:8) a +0 halberd (28, 7, D:8) a +0 flail a +0 club a +0 robe a +0 shortbow a +1 flail of draining a +0 spear (39, -1, D:8) a wand of paralysis (11) (50, -39, D:8) a +0 leather armour (56, -45, D:8) 3 poisoned darts (56, -18, D:8) a +0 dagger a +0 ring mail (56, -10, D:8) a scroll of poison (62, -43, D:8) a +0 ring mail (67, -30, D:8) a +1 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 short sword a +0 short sword 9 stones a +0 whip (1, 1, D:9) 8 poisoned darts a +0 dagger (1, 10, D:9) a +0 short sword (6, 7, D:9) a +0 leather armour (7, 29, D:9) Great Wizards, Vol. VII (8, 34, D:9) a +0 robe a +0 giant spiked club (9, -3, D:9) 7 stones (21, 22, D:9) a +2 leather armour of cold resistance a +0 flail (21, 23, D:9) a +0 war axe (21, 24, D:9) a +0 mace (23, 20, D:9) a +0 club (23, 47, D:9) a +0 robe (28, 15, D:9) a scroll of magic mapping (29, 23, D:9) a +0 plate armour a +0 short sword (29, 24, D:9) a +0 ring mail a +0 club (30, 38, D:9) a +0 long sword (34, 10, D:9) a +0 flail (34, 27, D:9) a +0 trident (34, 30, D:9) a +0 hand axe (36, -10, D:9) a scroll of immolation (41, 26, D:9) a scroll of immolation (43, 38, D:9) a wand of iceblast (4) (49, 4, D:9) a book of Ice Level 10 of the Dungeon [Shop] Ecif Ire's Magic Scroll Boutique a scroll of amnesia (52 gold) a scroll of butterflies (52 gold) a scroll of butterflies (52 gold) a scroll of silence (123 gold) (0, 0, D:10) a book of Necromancy (1, 9, D:10) a +0 morningstar (1, 10, D:10) a +0 hand axe a +0 chain mail (6, 22, D:10) a +0 short sword (8, 11, D:10) a +0 helmet (8, 36, D:10) a +1 robe of cold resistance a +0 dagger (12, -1, D:10) a +0 shortbow (12, 5, D:10) a +0 battleaxe (12, 41, D:10) a +0 robe a +7 flail of freezing a +0 robe a +4 long sword a +0 robe a +3 scimitar (13, 41, D:10) a +0 robe a +3 scimitar a +0 robe a +0 great sword (19, 6, D:10) 32 gold pieces (19, 7, D:10) a +0 robe (24, 36, D:10) a +0 arbalest (28, 24, D:10) a +0 ring mail (28, 47, D:10) a +0 halberd (33, 23, D:10) a +1 chain mail of willpower (unseen) (34, 27, D:10) a scroll of noise (37, 18, D:10) 6 poisoned darts (37, 19, D:10) a +0 scimitar (37, 20, D:10) a scroll of summoning (37, 26, D:10) a +0 leather armour (38, 19, D:10) 11 gold pieces (38, 20, D:10) the necklace of Bloodlust {*Rage Will++ Int-3 Slay+6} [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. (unseen) (45, 27, D:10) a +0 whip a wand of paralysis (6) Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of torment (6, -5, Lair:1) a +0 robe (13, -44, Lair:1) the +6 sling of Insomnia {venom, rF+} Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. (31, -21, Lair:1) a piece from Xom's chessboard (15/15) (31, -1, Lair:1) a +0 robe (36, -47, Lair:1) a +0 leather armour (45, 10, Lair:1) a potion of brilliance (48, -18, Lair:1) a wand of paralysis (2) (54, -18, Lair:1) a +0 flail (57, -2, Lair:1) a +0 hand axe 4 throwing nets a +0 scale mail (60, -42, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 33, Lair:2) a scroll of amnesia (1, 34, Lair:2) a wand of mindburst (3) (4, -17, Lair:2) a +0 leather armour (7, -6, Lair:2) 4 stones (8, 10, Lair:2) 7 stones (21, -7, Lair:2) a scroll of blinking (24, 1, Lair:2) a +0 war axe (27, -17, Lair:2) a wand of flame (12) (28, 34, Lair:2) a potion of invisibility (29, -14, Lair:2) a potion of flight (34, -12, Lair:2) a potion of degeneration (37, 21, Lair:2) 6 poisoned darts (55, -7, Lair:2) 3 stones (63, 25, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (12, -31, Lair:3) the +6 executioner's axe "Juhack" {flame, rPois rC+ Str+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). rC: It protects you from cold. rPois: It protects you from poison. (25, -37, Lair:3) a book of Alchemy (27, -13, Lair:3) a +0 buckler (33, -4, Lair:3) a wand of iceblast (3) (37, -34, Lair:3) a potion of ambrosia (50, 0, Lair:3) an amulet of magic regeneration (52, -20, Lair:3) a +0 whip (55, -41, Lair:3) a +0 trident (58, -28, Lair:3) a +1 spear of freezing (60, -6, Lair:3) a scroll of summoning Level 4 of the Lair of Beasts (0, 0, Lair:4) the +11 flail "Idulliapei" {vorpal, rF+ Int+4 SInv} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It protects you from fire. SInv: It lets you see invisible. a +3 morningstar of freezing (4, -27, Lair:4) 5 stones (7, -33, Lair:4) a +0 pair of gloves (7, -19, Lair:4) a +0 scimitar (12, -18, Lair:4) a +0 ring mail (25, -22, Lair:4) a +0 robe (30, 2, Lair:4) a book of Touch (37, -6, Lair:4) a scroll of immolation (42, -7, Lair:4) a wand of flame (15) (49, -10, Lair:4) a wand of flame (6) (51, -17, Lair:4) a +0 flail (54, 5, Lair:4) a +0 leather armour (61, -7, Lair:4) a +0 whip Level 5 of the Lair of Beasts (12, 42, Lair:5) a +0 dagger a +0 robe (17, 16, Lair:5) a scroll of poison (19, 5, Lair:5) a +0 ring mail (19, 24, Lair:5) a +0 mace (21, 20, Lair:5) a +1 demon blade of venom (24, 45, Lair:5) a +0 dagger a +0 robe (29, 44, Lair:5) the +5 halberd of Piull {pain, Fly Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). Fly: It grants you flight. (32, 45, Lair:5) a +0 ring mail (35, -13, Lair:5) a tin of tremorstones (2/2) (40, -12, Lair:5) a book of Touch (42, 45, Lair:5) a +0 dagger a +0 robe (43, 6, Lair:5) a +0 ring mail (44, 44, Lair:5) a scroll of noise (46, 19, Lair:5) a +0 great sword (47, 24, Lair:5) 4 stones (50, 27, Lair:5) 5 stones (51, 44, Lair:5) a +2 dagger of venom a +0 robe (52, 18, Lair:5) 6 stones (54, 23, Lair:5) 6 stones (55, 49, Lair:5) a javelin (56, 20, Lair:5) a stone (56, 41, Lair:5) 8 stones (56, 49, Lair:5) a javelin (58, 23, Lair:5) 4 stones (58, 44, Lair:5) the amulet "Vivapos" {Regen+ Str+3} [amulet of regeneration] Str: It affects your strength (+3). Regen: It increases your rate of health regeneration. (unseen)