qw Level 1 of the Dungeon (0, 0, D:1) a potion of brilliance a +0 scale mail (11, 12, D:1) a +0 dagger (18, 25, D:1) 5 stones (20, 19, D:1) 4 stones (20, 20, D:1) a +0 club (24, 27, D:1) a +0 short sword (34, 24, D:1) a +0 scale mail (35, 11, D:1) a +0 dagger (37, 14, D:1) 8 stones (39, 23, D:1) a +0 short sword (46, 19, D:1) a +0 short sword (46, 23, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Fekk's Jewellery Shoppe an amulet of faith (440 gold) an amulet of magic regeneration (330 gold) a +4 ring of evasion (396 gold) a ring of poison resistance (220 gold) a +6 ring of strength (396 gold) a ring of protection from cold (275 gold) a ring of wizardry (330 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (667 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. (0, 0, D:2) a scroll of blinking a potion of magic (1, 4, D:2) a +0 club a +0 ring mail (4, 29, D:2) the +6 short sword "Zefroe" {vorpal, rElec rF++ Int-4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. (6, 14, D:2) a +0 ring mail (8, 14, D:2) a +0 halberd (9, 14, D:2) a +0 club a +0 spear (10, 14, D:2) a +0 club (11, 10, D:2) a +0 ring mail (14, 26, D:2) 7 stones (16, 23, D:2) a +0 club a +0 hand axe a +0 leather armour a +0 hand axe (16, 24, D:2) a +0 club a +0 sling 4 stones (18, 23, D:2) a +0 falchion (21, 9, D:2) a +0 short sword (28, -1, D:2) 7 stones (28, 0, D:2) a scroll of immolation (34, 19, D:2) a +0 falchion (40, -8, D:2) a +0 club (42, 8, D:2) a +0 dagger (47, 7, D:2) a +0 sling Level 3 of the Dungeon (11, 0, D:3) a +0 mace (15, 4, D:3) a +0 hand axe a +0 leather armour (16, 6, D:3) a +0 short sword (16, 7, D:3) a +0 club (17, 3, D:3) a +0 leather armour (27, 27, D:3) a +0 whip (31, -5, D:3) Ozocubu's Autobiography (42, 13, D:3) a +0 spear (45, -4, D:3) 7 stones (46, 37, D:3) a potion of brilliance (48, 1, D:3) a +0 ring mail (59, 7, D:3) a potion of invisibility (60, 11, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a book of Annihilations (5, -1, D:4) a +0 rapier (12, 34, D:4) 8 gold pieces (13, 23, D:4) a wand of mindburst (14) (13, 33, D:4) 13 gold pieces (14, -1, D:4) a +0 club (14, 34, D:4) 13 gold pieces (21, 3, D:4) a +0 hand axe (32, 17, D:4) a +0 buckler (35, 34, D:4) a +0 chain mail a +0 club (36, 27, D:4) a +0 leather armour (37, 0, D:4) 5 stones (37, 11, D:4) a +0 flail (45, 40, D:4) a +0 long sword (49, 6, D:4) a ring of poison resistance Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, -11, D:5) a +0 club a +0 ring mail (8, -16, D:5) a book of Spectacle (16, 3, D:5) a +0 mace (25, 2, D:5) a +0 sling (26, 2, D:5) a +0 ring mail a +0 short sword (32, -6, D:5) a potion of flight a potion of degeneration (35, 10, D:5) a +1 vampiric halberd (36, 12, D:5) a +0 halberd (37, 11, D:5) a +0 flail (37, 12, D:5) a +0 halberd (39, 16, D:5) a +0 pair of gloves (41, 3, D:5) a +0 club (41, 4, D:5) a +0 scale mail a +0 mace (45, 15, D:5) a +0 chain mail (48, -1, D:5) a wand of charming (5) (49, -15, D:5) a +0 hand axe (51, -23, D:5) a +0 club a +0 leather armour (51, -15, D:5) a potion of ambrosia (57, -4, D:5) a +0 sling (57, 22, D:5) 14 gold pieces (58, -23, D:5) a +1 hat (58, 21, D:5) 6 curare-tipped darts (59, 20, D:5) 14 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 dagger a +0 leather armour (1, -9, D:6) a +0 dagger a +0 short sword 2 poisoned darts (2, 1, D:6) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (3, -10, D:6) a +0 flail (3, 1, D:6) a +0 dagger a +0 robe (5, -12, D:6) a +0 club (10, -9, D:6) a book of Frost (14, -18, D:6) a +0 whip (14, -3, D:6) a +0 club (15, -3, D:6) a +0 dagger a +0 robe (18, -26, D:6) a +0 robe (24, -19, D:6) a +0 mace (25, -20, D:6) a +0 whip a +0 leather armour (25, -19, D:6) a +0 short sword a +0 ring mail (26, -18, D:6) a +0 scythe a +0 robe (26, 19, D:6) the +1 ring mail "Jieguaf" {-Cast Fly Dex+8} Dex: It affects your dexterity (+8). Fly: It grants you flight. -Cast: It prevents spellcasting. a +0 chain mail (31, -6, D:6) a potion of degeneration (33, -16, D:6) a +0 leather armour (33, 11, D:6) a scroll of fog (50, -4, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a stone (9, -34, D:7) a book of Blasting (10, -9, D:7) a +0 shortbow (25, -36, D:7) a +0 flail a +0 club a +0 halberd a wand of roots (10) (26, -36, D:7) a +0 club a +0 halberd (27, -37, D:7) a +0 club a +0 robe (32, -3, D:7) a staff of earth (35, -41, D:7) a +0 whip a +0 leather armour (38, -42, D:7) a +0 short sword a +0 leather armour a +0 club a +0 leather armour (39, -50, D:7) a +0 long sword (42, -52, D:7) 6 stones (42, -47, D:7) a +0 club (53, -47, D:7) a book of Alchemy (56, 6, D:7) a book of Blasting Level 8 of the Dungeon (0, 0, D:8) 6 stones (4, -8, D:8) a scroll of noise (11, -1, D:8) 3 large rocks (11, 2, D:8) a scarf of harm (21, -20, D:8) a +3 shortbow (29, -14, D:8) a +0 dagger a +0 robe (36, -21, D:8) a +3 long sword a +0 robe a +0 halberd a +0 sling a +1 robe of positive energy (36, -20, D:8) a +0 battleaxe a +0 robe (36, -8, D:8) a +0 falchion a +0 leather armour (36, -7, D:8) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (37, -7, D:8) a +0 club (37, -5, D:8) a +3 scimitar a +0 robe (38, -5, D:8) a +0 flail a +0 robe a +4 flail a +0 robe (38, -4, D:8) a +4 long sword of freezing a +0 robe (40, -17, D:8) a +0 long sword a +0 robe a +0 flail a +0 robe (42, -28, D:8) a +0 chain mail (44, -18, D:8) 6 curare-tipped darts (59, -22, D:8) a +0 hand axe a +0 leather armour (59, -19, D:8) a +2 vorpal war axe +0 steam dragon scales a wand of flame (16) (62, -20, D:8) a +0 hand axe (62, -19, D:8) a +0 broad axe a +0 plate armour a +0 short sword a +0 leather armour a potion of ambrosia Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (8, 20, D:9) a +0 short sword a +0 chain mail (9, 19, D:9) a +0 dagger (9, 20, D:9) a +0 dagger a +0 robe a potion of degeneration (9, 22, D:9) a +0 short sword (16, 4, D:9) 6 stones (17, 45, D:9) a potion of berserk rage (21, -8, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe (22, -8, D:9) a +1 dagger of venom a +0 robe a +0 arbalest a +2 vorpal scimitar a +0 plate armour a +0 dagger a +0 robe (24, 37, D:9) a +0 club a +0 club a +0 short sword (25, 37, D:9) a +0 flail a +0 ring mail a +0 mace a +0 arbalest a +0 plate armour (26, -12, D:9) a +0 short sword a +0 dagger of protection 9 poisoned darts a +0 dagger 6 stones a +0 dagger a curare-tipped dart a +0 leather armour a potion of degeneration (27, -11, D:9) a +0 flail (28, -12, D:9) a +0 morningstar (28, -10, D:9) a +1 hand axe of electrocution a +0 whip a +0 club a +0 leather armour (28, 18, D:9) a +0 whip a +0 leather armour (29, 34, D:9) a +0 whip (29, 35, D:9) a +0 flail (31, 35, D:9) a +0 short sword (32, -6, D:9) a +0 dagger (32, -4, D:9) a +0 glaive a +0 plate armour (32, 1, D:9) a +0 whip a +0 falchion (33, -8, D:9) a +0 club a +0 sling (33, -7, D:9) a +0 dagger (34, 5, D:9) a scroll of blinking (35, -6, D:9) a +0 flail (41, -5, D:9) a +0 dagger (42, -5, D:9) a +0 whip 5 stones (46, -5, D:9) a +0 dagger a +0 short sword a +0 short sword a +0 whip 5 stones a +0 short sword a +0 dagger 3 poisoned darts (63, 5, D:9) 5 stones Level 10 of the Dungeon [Shop] Doew's Book Boutique a manual of Ranged Weapons (1120 gold) a book of Conjurations (280 gold) a book of Geomancy (252 gold) a book of the Dragon (644 gold) a book of Scorching (420 gold) a book of Rime (392 gold) Great Wizards, Vol. VII (420 gold) Udiasoto's Encyclopedia of Metamorphic Transposition (672 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Passwall Transmutation/Earth 2 c - Manifold Assault Translocation 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Dragon Form Transmutation 7 a book of the Spheres (756 gold) a book of the Earth (504 gold) a book of Dreams (336 gold) a book of the Wilderness (532 gold) [Shop] Juckuewn's Weapon Boutique a +0 battleaxe (71 gold) a +0 battleaxe of pain (200 gold) a +0 war axe (38 gold) 5 stones (5 gold) the +3 halberd "Vuryecha" {antimagic, rElec rCorr Int+4 Dex+5} (720 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. 4 stones (4 gold) [Shop] Goaq's Weapon Emporium 4 stones (4 gold) a +0 quarterstaff (48 gold) a +0 mace (36 gold) a +0 spear (36 gold) a +0 flail (42 gold) a +0 mace (36 gold) a +4 vorpal sling (290 gold) a +2 rapier of flaming (230 gold) 3 silver javelins (86 gold) a +1 mace of protection (127 gold) (0, 0, D:10) a potion of flight (12, 12, D:10) a +0 dagger a +0 robe (21, 16, D:10) a wand of roots (8) (23, 12, D:10) 5 stones (25, 1, D:10) a +0 dagger (34, -18, D:10) a +0 short sword a +0 cloak a wand of charming (3) (34, 6, D:10) a +0 demon whip of venom (36, 35, D:10) a +0 short sword (39, 33, D:10) 6 datura-tipped darts (43, 26, D:10) the +6 trident "Guiwoggom" {venom, rN+ Str+3 Dex-4} It poisons the flesh of those it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. (44, 30, D:10) a +0 dagger (48, 26, D:10) a scroll of amnesia (59, 3, D:10) a +0 club (60, 14, D:10) a +0 dagger (60, 15, D:10) a +0 robe a +0 dagger (62, 13, D:10) a +0 hand axe Level 11 of the Dungeon (3, -37, D:11) a +0 helmet (8, -30, D:11) 9 gold pieces (8, -2, D:11) a wand of roots (5) (9, -31, D:11) 19 gold pieces (9, -30, D:11) 16 gold pieces (9, -29, D:11) a scroll of vulnerability (9, -28, D:11) 12 gold pieces (10, -28, D:11) 19 gold pieces (10, -22, D:11) a +0 whip (10, -21, D:11) a +0 robe a +0 dagger (10, -16, D:11) a +0 leather armour a +0 hand axe (11, -31, D:11) 10 gold pieces (11, -30, D:11) 16 gold pieces (11, -22, D:11) a +0 dagger a +0 hand axe (11, -20, D:11) a +0 robe a +0 dagger (12, -31, D:11) 18 gold pieces (12, -30, D:11) 3 gold pieces (12, -13, D:11) a +0 flail (13, -13, D:11) a +0 whip (15, -12, D:11) a +0 morningstar (23, -38, D:11) 2 stones a +0 club (24, -38, D:11) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (25, -38, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, -23, D:11) 4 poisoned darts (30, -28, D:11) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (33, -24, D:11) a +0 robe (36, -32, D:11) 5 stones (50, -38, D:11) 3 poisoned darts (52, -17, D:11) a +0 giant spiked club a +0 robe (53, -24, D:11) a +0 dagger (54, -45, D:11) a scroll of noise (57, -42, D:11) an orb of mayhem Level 13 of the Dungeon (0, 0, D:13) a potion of haste (5, 8, D:13) 2 poisoned darts (5, 50, D:13) a +0 halberd (9, 9, D:13) 7 stones (16, 34, D:13) a +0 short sword a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -25, Lair:1) a +0 flail (5, -47, Lair:1) a potion of brilliance (10, -21, Lair:1) 5 stones (15, -17, Lair:1) a +1 quarterstaff of holy wrath (unseen) (15, -16, Lair:1) a ring of resist corrosion (15, -15, Lair:1) a potion of heal wounds (18, 0, Lair:1) a +0 robe (23, -52, Lair:1) 5 stones (23, -16, Lair:1) a komodo dragon corpse (27, -8, Lair:1) a yak corpse (27, -7, Lair:1) a yak corpse (28, -35, Lair:1) a water moccasin corpse (skeletalised by now) (39, -27, Lair:1) a +0 long sword (40, -1, Lair:1) a wand of roots (4) (49, -40, Lair:1) an elephant corpse (skeletalised by now) (50, -40, Lair:1) an elephant corpse (skeletalised by now)