qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -13, D:1) a +0 club (4, 5, D:1) a +0 club (17, 15, D:1) a +0 sling (19, -5, D:1) the Folio of Leadership and Black Secrets Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Anguish Hexes/Necromancy 4 c - Summon Ice Beast Ice/Summoning 4 d - Dispel Undead Necromancy 4 e - Simulacrum Ice/Necromancy 6 (20, -8, D:1) a +0 short sword (23, 6, D:1) a +0 dagger (24, -15, D:1) a scroll of noise (24, -5, D:1) 7 stones (38, -5, D:1) a +0 buckler (41, -12, D:1) a stone (41, -7, D:1) a stone (42, 18, D:1) a +0 robe (44, 7, D:1) a +0 dagger (44, 8, D:1) a +0 club 3 stones (53, 1, D:1) a +0 whip Level 2 of the Dungeon [Shop] Olossif's Antique Armour Shoppe a +0 leather armour (40 gold) a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 robe (14 gold) a +2 robe of fire resistance (354 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +3 leather armour of cold resistance (480 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (1946 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (0, 0, D:2) a +0 whip a +0 flail (9, 3, D:2) a +0 leather armour (9, 21, D:2) 4 poisoned darts (14, 11, D:2) 6 stones (17, -11, D:2) a scroll of amnesia (17, 27, D:2) a +0 ring mail (27, 23, D:2) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] It sets your invocations skill to 14 and your evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). (28, -11, D:2) a +0 short sword 3 stones (33, 5, D:2) a +0 club (36, 22, D:2) a +0 rapier (38, 35, D:2) a +2 dagger of electrocution (39, -15, D:2) a +1 short sword of electrocution a wand of flame (9) 10 stones (42, -3, D:2) a +0 scale mail a +0 buckler (42, 12, D:2) a book of Callings (49, 14, D:2) a +0 whip (50, 23, D:2) a +0 mace (51, 12, D:2) a +0 whip (51, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 dagger (1, 19, D:3) 2 potions of degeneration a ring of flight (16, 5, D:3) 5 stones (20, -7, D:3) a scroll of magic mapping (21, -4, D:3) 5 stones (23, -19, D:3) a +0 ring mail (25, 3, D:3) a +0 short sword 5 stones (25, 17, D:3) a throwing net (26, 12, D:3) a +0 robe (47, 19, D:3) a +0 club 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 leather armour (0, 4, D:4) a potion of curing (8, 1, D:4) a +0 whip a kobold corpse (10, -7, D:4) 4 stones (11, 23, D:4) a +0 rapier (12, 17, D:4) a scroll of noise (13, -15, D:4) a +0 giant club (18, 13, D:4) a +0 ring mail (19, 8, D:4) a quokka corpse (19, 13, D:4) a +0 ring mail (20, 14, D:4) 4 stones (27, -20, D:4) a hobgoblin corpse (skeletalised by now) (33, -15, D:4) a +0 dagger a +0 ring mail an orc corpse (37, -12, D:4) a +0 trident (38, -10, D:4) a ball python corpse (39, -7, D:4) a +0 club (53, 0, D:4) a +0 robe