qw Level 1 of the Dungeon (8, 37, D:1) a +0 dagger (16, 15, D:1) a book of Flames (16, 22, D:1) a stone (36, 29, D:1) a +0 dagger (40, -4, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a book of Weapons (0, 27, D:2) a +0 ring mail (0, 47, D:2) a +0 club 3 stones (3, 16, D:2) a +0 club (4, 39, D:2) 4 stones (4, 51, D:2) a +0 dagger (7, 6, D:2) a +0 robe of fire resistance (8, 12, D:2) a +0 ring mail (27, 47, D:2) a +0 club (36, 50, D:2) a +0 short sword (42, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (0, 6, D:3) a Young Poisoner's Handbook (7, -5, D:3) 3 stones a scroll of blinking (13, -3, D:3) a +0 robe (13, -1, D:3) a scroll of noise (13, 2, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (14, 2, D:3) a jackal skeleton (15, -2, D:3) 5 stones (15, 2, D:3) a +0 club a +0 whip a +0 war axe a +4 double sword an orc skeleton an orc skeleton a jackal skeleton (15, 3, D:3) a +0 whip (15, 16, D:3) a scroll of torment (16, -5, D:3) 3 curare-tipped darts (21, 9, D:3) a +0 hand axe a +0 dagger (21, 10, D:3) a +0 spear a gnoll corpse (22, 10, D:3) a +0 whip a gnoll corpse