qw Level 1 of the Dungeon (0, 0, D:1) a ring of flight (5, -28, D:1) a +2 short sword of flaming 2 stones (10, -39, D:1) a book of Conjurations (16, 8, D:1) 4 stones (31, -21, D:1) 5 stones (41, 1, D:1) a +0 robe (55, 1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, 0, D:2) a rat corpse (2, 0, D:2) a +0 club a goblin corpse (2, 4, D:2) an adder corpse (7, 21, D:2) a frilled lizard corpse (skeletalised by now) (16, 18, D:2) a stone (23, 32, D:2) a frilled lizard corpse (skeletalised by now) (24, 36, D:2) the +8 long sword "Sicadeuj" {flame, rElec rC+ rN+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (25, 4, D:2) 6 stones (35, 26, D:2) a ball python corpse (41, 12, D:2) a +0 club a goblin skeleton