qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -6, D:1) a +2 dagger of draining (2, 6, D:1) a +0 club (3, -7, D:1) a +0 dagger a stone (12, -26, D:1) a +0 hand axe (13, -7, D:1) a throwing net (40, -12, D:1) a +0 club (48, -15, D:1) 3 stones (55, -14, D:1) a +0 club Level 2 of the Dungeon [Shop] Biugam's Armour Shoppe a +0 scale mail (40 gold) a +1 leather armour of fire resistance (140 gold) a +0 pair of gloves (45 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) the +1 robe of Siuphaad {Str+2 Int-5 SInv Stlth+} (134 gold) Str: It affects your strength (+2). Int: It affects your intelligence (-5). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 robe (7 gold) the +1 cloak "Reozel" {Harm rElec Slay+2 SInv} (361 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +0 pair of gloves (45 gold) (0, 0, D:2) a +0 robe a +0 dagger (8, 20, D:2) a +0 dagger (11, 17, D:2) 4 stones (26, 13, D:2) a +0 club (28, 9, D:2) a +0 club (31, 26, D:2) a +0 club (49, 6, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, -33, D:3) a +0 sling (9, -1, D:3) 5 poisoned darts (13, -31, D:3) a +0 club (15, -19, D:3) a quokka corpse (skeletalised by now) (23, 4, D:3) 2 stones (32, -9, D:3) a potion of flight (35, -22, D:3) a +0 hand axe a +0 short sword (36, -22, D:3) a +0 war axe a +0 dagger a +0 robe (49, 5, D:3) a +0 club a +0 scale mail (50, -10, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip