qw Level 1 of the Dungeon (0, 0, D:1) a +0 whip (15, -4, D:1) a +0 short sword (41, 18, D:1) a +0 quarterstaff (47, -10, D:1) a +0 leather armour (47, -4, D:1) a +0 club (56, 32, D:1) a book of Debilitation (58, -15, D:1) 2 scrolls of fear an amulet of faith a +0 scale mail (59, 32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a javelin (4, -2, D:2) a hobgoblin corpse (4, -1, D:2) a +0 flail a gnoll corpse (5, -4, D:2) a potion of degeneration (5, 23, D:2) a giant cockroach corpse (6, 17, D:2) a scroll of torment (12, 27, D:2) the +0 barding "Eggeaguy" {Harm Str-4 Dex+8 Stlth-} Str: It affects your strength (-4). Dex: It affects your dexterity (+8). Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (22, 7, D:2) a +0 war axe (25, -8, D:2) a rat corpse