qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (18, -3, D:1) a +0 whip (19, 32, D:1) a +0 robe (20, 8, D:1) a staff of poison (23, 19, D:1) 6 stones (26, 30, D:1) a +0 short sword a stone (29, 2, D:1) a +0 robe (32, -3, D:1) 6 stones (34, -10, D:1) a +0 leather armour (37, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club (5, -27, D:2) a +0 scale mail (11, -3, D:2) a +0 dagger 4 stones (21, -23, D:2) 3 stones (21, -20, D:2) 8 stones (32, -1, D:2) a +0 dagger (33, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (8, -19, D:3) a scroll of noise (12, -18, D:3) the +6 spear of Quank {antimagic, Str+2 Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). Dex: It affects your dexterity (+5). 5 stones (13, 7, D:3) a +0 mace (14, 1, D:3) a +0 dagger (14, 9, D:3) a +0 trident (19, -16, D:3) a +0 short sword (23, -14, D:3) a +0 club a stone (27, -13, D:3) a +0 mace (43, -20, D:3) a +0 leather armour (43, -1, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (7, -4, D:4) a +0 dagger (11, 5, D:4) a +0 dagger (20, -13, D:4) a +0 hand axe an orc corpse a quokka corpse (20, -12, D:4) 9 gold pieces (27, -9, D:4) a scroll of identify