qw Level 1 of the Dungeon [Shop] Jaiq's Weapon Shoppe 6 stones (6 gold) a +0 dagger (20 gold) a +2 flail of protection (162 gold) a +0 short sword (30 gold) a +0 trident (35 gold) a +0 dagger (20 gold) the +8 trident of Xaenemoum {freeze, *Noise rC+ Int+4} (652 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rC: It protects you from cold. *Noise: It may make noises in combat. a +0 spear (30 gold) a +0 morningstar of protection (68 gold) (0, 0, D:1) a potion of ambrosia (9, -22, D:1) a +0 hat (9, -16, D:1) a +0 dagger (10, -23, D:1) a +0 dagger (16, -3, D:1) a +0 hand axe (17, -5, D:1) a +0 dagger 5 stones (22, -24, D:1) a +0 club (26, -20, D:1) 2 stones (28, -27, D:1) a +0 robe (34, -43, D:1) a book of Frost (38, -45, D:1) a +0 leather armour (39, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a rat corpse (skeletalised by now) (6, -9, D:2) a +0 whip (11, -15, D:2) the +7 Throatcutter {drain, coup de grace} A truly terrible weapon, it drains the life of any living foe it strikes. It may instantly kill foes which have little health. (16, 16, D:2) a +0 whip (27, -17, D:2) a jackal skeleton