qw Level 1 of the Dungeon [Shop] Mireidgh's Book Shop the Catalogue of the Nine Thickets (198 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Anguish Hexes/Necromancy 4 a book of Geomancy (198 gold) a manual of Maces & Flails (880 gold) a book of Necromancy (264 gold) a book of Party Tricks (176 gold) a book of Debilitation (220 gold) a book of the Sky (484 gold) a book of Burglary (220 gold) (2, -21, D:1) a scroll of amnesia a scroll of noise a ring of flight (3, -21, D:1) a +0 leather armour (7, -6, D:1) a +0 dagger (18, 3, D:1) a +0 club a +0 club (34, 26, D:1) a +0 dagger (35, 13, D:1) a +0 dagger (40, 27, D:1) a +4 dagger (41, -14, D:1) 4 poisoned darts (50, 7, D:1) a +0 club (51, 5, D:1) a +0 club Level 2 of the Dungeon (3, 16, D:2) a +0 club (12, 15, D:2) a +0 dagger 2 stones (15, 16, D:2) a +0 club (17, 3, D:2) 4 stones (23, -14, D:2) a +0 hand axe (23, -8, D:2) a staff of fire (25, -17, D:2) a +0 ring mail (25, 22, D:2) a ring of poison resistance a +0 ring mail (30, -11, D:2) a +0 scale mail (30, -4, D:2) 4 datura-tipped darts (32, 16, D:2) a +0 robe (33, -16, D:2) 2 poisoned darts (40, 3, D:2) a ring of wizardry (40, 22, D:2) a +0 long sword Level 3 of the Dungeon (6, -16, D:3) a +2 short sword of holy wrath (12, 8, D:3) a +0 club a +0 war axe 4 stones (14, -27, D:3) a +0 dagger (15, 12, D:3) a +0 club (17, -12, D:3) 9 stones (24, 6, D:3) a +0 dagger (30, -25, D:3) a +0 robe a +0 dagger a +0 trident (30, 12, D:3) a potion of brilliance a potion of flight (31, -25, D:3) a +0 whip a +0 hand axe (34, -36, D:3) Great Wizards, Vol. VII (35, -6, D:3) a +0 sling (39, -28, D:3) 6 stones a +0 short sword (44, 3, D:3) a +0 robe (45, -20, D:3) a scroll of vulnerability (51, -37, D:3) a book of Spatial Translocations Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -1, D:4) a +0 dagger (4, -17, D:4) a +0 dagger (5, -1, D:4) a +0 club (13, -22, D:4) a +0 scale mail (15, 14, D:4) 6 stones (22, 2, D:4) a +0 dagger a +0 dagger (40, 8, D:4) a +0 dagger 3 stones (42, -16, D:4) a +0 short sword a +0 whip (43, -17, D:4) a +0 short sword (44, -18, D:4) a +0 club a +0 leather armour (44, -16, D:4) a +0 hand axe (46, -19, D:4) a +0 vorpal spear (46, -18, D:4) a +0 hand axe a +0 leather armour a +0 flail a +0 club a +0 mace (47, -18, D:4) a +0 spear (52, -18, D:4) a +0 short sword (55, -10, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (5, -6, D:5) a +0 sling (5, 4, D:5) a potion of magic a +0 chain mail (6, -21, D:5) the +6 arbalest "Juvoet" {venom, Will+} Any ammunition fired from it poisons the flesh of those it strikes. Will: It increases your willpower. (10, -44, D:5) 5 stones (21, 2, D:5) a +0 club an orc corpse (skeletalised by now) (24, -34, D:5) a scroll of amnesia (24, -33, D:5) a +0 giant spiked club (27, -16, D:5) a +0 giant club (34, -6, D:5) a +2 trident of freezing (39, -6, D:5) a +0 hand axe (50, -1, D:5) a +0 spear (56, 2, D:5) a +0 ring mail (57, -20, D:5) a potion of flight (62, -22, D:5) a +0 chain mail Level 6 of the Dungeon (5, 4, D:6) a scroll of poison