qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, 41, D:1) a +0 falchion (30, 10, D:1) a +0 leather armour (38, 29, D:1) a +0 leather armour (53, -2, D:1) a book of Vapours Level 2 of the Dungeon (0, 0, D:2) a scroll of vulnerability (5, -3, D:2) a +0 falchion (20, 5, D:2) a scroll of silence (21, -9, D:2) a scroll of fog (29, -3, D:2) a +0 scale mail (30, 9, D:2) a +0 robe a +0 leather armour (32, -23, D:2) a +0 dagger (32, -22, D:2) a +0 dagger a +0 sling (32, 7, D:2) a +0 dagger (33, -7, D:2) a +0 ring mail (34, 2, D:2) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. (35, -5, D:2) a scroll of blinking (42, -3, D:2) a +0 club (46, 2, D:2) a book of Flames (48, -29, D:2) a +0 short sword Level 3 of the Dungeon (5, -33, D:3) a +0 hand axe (5, -31, D:3) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (6, -33, D:3) a +0 hand axe a +0 leather armour (6, -31, D:3) a +0 whip a +0 flail a +0 scale mail a +1 vorpal mace (6, -25, D:3) a +0 ring mail (14, -31, D:3) 6 stones (21, -6, D:3) a +0 whip 8 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a book of Conjurations (5, -11, D:4) a +0 robe (12, -12, D:4) a +0 dagger a goblin corpse (skeletalised by now) (14, -3, D:4) a +0 dagger (17, -8, D:4) a potion of berserk rage (20, -8, D:4) a +0 dagger (21, -34, D:4) a scroll of summoning (21, -28, D:4) a +0 spear (24, -18, D:4) a ball python corpse (skeletalised by now) (48, -17, D:4) a +0 whip 3 stones a kobold corpse (57, -16, D:4) a howler monkey corpse