qw Level 1 of the Dungeon (11, -23, D:1) 8 stones (15, 12, D:1) 5 stones (18, 5, D:1) a +0 short sword (18, 8, D:1) a +0 club (19, 8, D:1) a +0 dagger (20, 12, D:1) a +0 leather armour (28, 13, D:1) a +0 rapier (43, -1, D:1) 7 stones (48, 6, D:1) a +0 club 5 stones (56, 1, D:1) a scroll of immolation (57, -3, D:1) a +0 dagger (59, -5, D:1) a scroll of immolation Level 2 of the Dungeon [Shop] Wiudaow's General Store a scroll of enchant armour (75 gold) the +8 storm bow {elec, penet} (632 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a potion of invisibility (80 gold) a +0 robe (7 gold) a +0 whip (25 gold) a +0 ring mail (40 gold) a wand of polymorph (8) (112 gold) (9, -18, D:2) a +0 club (25, -35, D:2) a +0 club (26, -30, D:2) a +0 scale mail (28, -15, D:2) a +0 short sword a +0 club (32, -5, D:2) 5 stones (34, -21, D:2) a +0 robe (39, -34, D:2) a +0 scale mail (39, 16, D:2) a +0 club (45, -7, D:2) a +0 robe (52, -21, D:2) a +0 leather armour (52, -16, D:2) a +0 whip (61, -33, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -16, D:3) 3 scrolls of immolation (12, 10, D:3) a +0 sling (13, -3, D:3) a +0 leather armour (16, 5, D:3) a +0 short sword (17, -10, D:3) a +0 ring mail (17, -5, D:3) a potion of flight (20, 15, D:3) a +0 dagger (29, 9, D:3) Great Wizards, Vol. VII (38, 11, D:3) a +0 club (48, -15, D:3) a +0 leather armour (59, 12, D:3) a +0 chain mail (59, 20, D:3) 8 stones (60, 12, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) 8 stones (4, -2, D:4) a +0 robe a +1 vorpal scythe (4, 5, D:4) a +0 quarterstaff (5, 0, D:4) a +0 club (6, -9, D:4) a +0 whip (7, -17, D:4) a +0 short sword (8, -7, D:4) a +0 short sword 5 stones (10, -11, D:4) a +0 club 6 poisoned darts (30, -17, D:4) a +0 giant club (32, -17, D:4) a +0 club (42, -4, D:4) 5 stones (47, -12, D:4) 8 stones (48, -15, D:4) a +0 dagger (51, 2, D:4) a +0 ring mail a +0 mace a +0 leather armour a +0 club a +0 mace (51, 3, D:4) a +0 whip (53, -13, D:4) a scroll of torment (53, -5, D:4) a +0 short sword (55, 12, D:4) a +0 club (57, 15, D:4) a potion of degeneration a scroll of blinking Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (5, -14, D:5) a +0 flail a +0 leather armour (12, 7, D:5) a +0 quarterstaff a +0 shortbow (28, 30, D:5) a +0 club a +0 leather armour (29, 30, D:5) a +0 short sword a +0 club a +0 hand axe (30, 28, D:5) a +0 trident (42, -6, D:5) a scroll of summoning (47, 1, D:5) a +0 hand axe (50, -2, D:5) a +0 leather armour (51, 12, D:5) the Secrets of Ozone Spells Type Level a - Shock Conjuration/Air 1 b - Lightning Bolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Maxwell's Capacitive Coupling Air 8 (56, 25, D:5) a +0 dagger a +0 robe (57, 5, D:5) a +0 giant spiked club (60, 29, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, 10, D:6) a book of Geomancy a +0 leather armour (5, 0, D:6) a +0 club (still there?) a curare-tipped dart (still there?) 9 gold pieces (still there?) a kobold corpse (skeletalised by now) (still there?) (6, 0, D:6) a +0 whip a bullfrog corpse (skeletalised by now) (6, 1, D:6) a +0 short sword 4 stones a scroll of enchant armour 11 gold pieces (6, 12, D:6) a +0 trident (7, 0, D:6) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) (8, -8, D:6) a +0 war axe (9, 1, D:6) 3 poisoned darts (28, 3, D:6) a potion of mutation (37, 4, D:6) a +0 scale mail (41, -3, D:6) a +0 scimitar (48, -10, D:6) a +0 chain mail the Ecumenical Temple