qw Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 14, D:1) a +0 mace (5, -12, D:1) a +0 dagger (24, 0, D:1) a +0 dagger (24, 14, D:1) a +0 dagger (28, -7, D:1) a +0 dagger (36, -19, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -20, D:2) a +0 whip a +0 leather armour a ring of magical power (6, 8, D:2) a +0 club (10, -15, D:2) a +0 whip (11, -15, D:2) a +0 hammer (11, -14, D:2) a +0 hammer (12, -26, D:2) a +0 whip (17, -15, D:2) a potion of flight a potion of degeneration (21, -14, D:2) a +0 hammer (22, 11, D:2) 6 poisoned darts (36, -33, D:2) a +0 long sword (47, -24, D:2) a +0 halberd (47, -22, D:2) a +0 club (49, -23, D:2) a +0 halberd (61, -27, D:2) the +5 short sword of Ucwoicw {flame, rPois MP+9 Int+4 Stlth-} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 10, D:3) 6 stones (3, 3, D:3) a staff of cold (6, -5, D:3) a +0 quarterstaff (6, 10, D:3) a +0 robe (7, -1, D:3) a +0 club (8, -1, D:3) a +0 club a gnoll skeleton (8, 1, D:3) a +0 club (12, 17, D:3) a +0 falchion 6 atropa-tipped darts (13, -8, D:3) 4 stones (19, -6, D:3) a frilled lizard corpse (21, 18, D:3) a quokka corpse (24, -8, D:3) 2 atropa-tipped darts (25, 20, D:3) a +0 hand axe